S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Walter Nov 26, 2024 @ 9:43pm
You can’t join a faction….
No faction joining….
If you finish the main quest, the game throw you to cast screen and than to the MAIN MENU…

If you want to enjoy the open world!!! DO NOT AND I SAY AGAIN!!! DO NOT FINISH THE MAIN QUEST LINE…. THE GAME WILL END!!

-You can’t join a faction.
-You can’t take over territory for your faction.
-You can’t progress your reputation.
-AI/NPC don’t progress with you. At MID game the game will be super easy because the NPCs are still running around with double barrel shotgun like the first level… EASY KILLS..
-The world is not dynamic, factions won’t take over other territories.
-SIDE QUEST doesn’t mean anything to you after you find out that you can’t join any faction…
Last edited by Walter; Nov 26, 2024 @ 11:41pm
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Showing 121-135 of 141 comments
Dootslayer Nov 27, 2024 @ 4:53am 
Originally posted by IceFoxX:
you idiots without any IQ even criticize the texts in the loading screen because they are a lie... unfortunately you don't seem to be able to think about it and come to the conclusion that this will come later if it is already mentioned in the texts. facepalm

I envy your shrine my friend.
Rory Nov 27, 2024 @ 7:32am 
Is that why I am carrying around a Warden badge, and get called soldier? As Faust said, I am blind but it is you who can not see.
Dooly Nov 27, 2024 @ 10:45am 
Originally posted by Dootslayer:
Originally posted by Cheyenesku:
Typical, proven wrong and goes into defense mode.

You could side with factions in the very first Stalker, If you were on terms with duty, freedom slowly turned against you, IT got more in depth in clear sky, and got back to the stalker 1 style in CoP.

Nothing like that is in Stalker 2, i can butcher every npc and people would still be friendly to me, but if i do a few generic quests, i can get green symbols with 5% better prices.

NOW GO AND make a shrine to the devs, we all know that's your passion. Pray. Consume. And don't reply to me.

You clearly wanted a response, since the "leave me alone" wasn't clear.

Here came back to prove you wrong, now bye, will ya?

Oh lord, not another one- You could only "join" Freedom in SoC, you couldn't side with any other factions besides getting slightly more friendly with them.

Now, does that mean I reject the A-life problems that are there? No. But it doesn't excuse lying to people if you knew about SoC not having actual faction mechanics outside of a bug, and if you didn't know, spreading random info you're not sure about isn't a good thing.
Stiglitz Nov 27, 2024 @ 11:05am 
Originally posted by Dooly:
Originally posted by Dootslayer:

You could side with factions in the very first Stalker, If you were on terms with duty, freedom slowly turned against you, IT got more in depth in clear sky, and got back to the stalker 1 style in CoP.

Nothing like that is in Stalker 2, i can butcher every npc and people would still be friendly to me, but if i do a few generic quests, i can get green symbols with 5% better prices.

NOW GO AND make a shrine to the devs, we all know that's your passion. Pray. Consume. And don't reply to me.

You clearly wanted a response, since the "leave me alone" wasn't clear.

Here came back to prove you wrong, now bye, will ya?

Oh lord, not another one- You could only "join" Freedom in SoC, you couldn't side with any other factions besides getting slightly more friendly with them.

Now, does that mean I reject the A-life problems that are there? No. But it doesn't excuse lying to people if you knew about SoC not having actual faction mechanics outside of a bug, and if you didn't know, spreading random info you're not sure about isn't a good thing.

You couldnt join duty or freedom but you could "ally" with one side or the other, depnding who you went with their vendor or otherwise would expand their store, give you better prices and im pretty sure the duty guy would give you grenades and 9x39, freedom gave you pretty cheap 5.56 and the vendor usually had nato stufff.

so no you couldnt join them but at least you could work for them and feel like you were getting something out of it.

i just dont understand how this is supposed to be a sequel, I'd like to believe that in 6-12 monthes we'll get an awesome game but im not sure we will, there are alot of systems missing from this game.
Mike Nov 27, 2024 @ 11:35am 
Originally posted by Stiglitz:
Originally posted by Dooly:

Oh lord, not another one- You could only "join" Freedom in SoC, you couldn't side with any other factions besides getting slightly more friendly with them.

Now, does that mean I reject the A-life problems that are there? No. But it doesn't excuse lying to people if you knew about SoC not having actual faction mechanics outside of a bug, and if you didn't know, spreading random info you're not sure about isn't a good thing.

You couldnt join duty or freedom but you could "ally" with one side or the other, depnding who you went with their vendor or otherwise would expand their store, give you better prices and im pretty sure the duty guy would give you grenades and 9x39, freedom gave you pretty cheap 5.56 and the vendor usually had nato stufff.

so no you couldnt join them but at least you could work for them and feel like you were getting something out of it.

i just dont understand how this is supposed to be a sequel, I'd like to believe that in 6-12 monthes we'll get an awesome game but im not sure we will, there are alot of systems missing from this game.

The way Duty and Freedom worked in SoC is the same way the Ward and Spark work in this game. The player chooses which side to ally with or be neutral to. So this talk like S2 has no faction ally system is straight lies.
Last edited by Mike; Nov 27, 2024 @ 11:36am
Stiglitz Nov 27, 2024 @ 11:41am 
Originally posted by Mike:
Originally posted by Stiglitz:

You couldnt join duty or freedom but you could "ally" with one side or the other, depnding who you went with their vendor or otherwise would expand their store, give you better prices and im pretty sure the duty guy would give you grenades and 9x39, freedom gave you pretty cheap 5.56 and the vendor usually had nato stufff.

so no you couldnt join them but at least you could work for them and feel like you were getting something out of it.

i just dont understand how this is supposed to be a sequel, I'd like to believe that in 6-12 monthes we'll get an awesome game but im not sure we will, there are alot of systems missing from this game.

The way Duty and Freedom worked in SoC is the same way the Ward and Spark work in this game. The player chooses which side to ally with or be neutral to. So this talk like S2 has no faction ally system is straight lies.

so who do i pay the money too that the tooltip keeps telling me ill have to pay if i piss one of these "factions" off by killing them? because it seems like they dont really care either way when i very rarely meet them anywhere else then their base or village, they just walk on by while telling me to talk to their boss.
Last edited by Stiglitz; Nov 27, 2024 @ 11:42am
Mike Nov 27, 2024 @ 11:46am 
Originally posted by Stiglitz:
Originally posted by Mike:

The way Duty and Freedom worked in SoC is the same way the Ward and Spark work in this game. The player chooses which side to ally with or be neutral to. So this talk like S2 has no faction ally system is straight lies.

so who do i pay the money too that the tooltip keeps telling me ill have to pay if i piss one of these "factions" off by killing them? because it seems like they dont really care either way when i very rarely meet them anywhere else then their base or village, they just walk on by while telling me to talk to their boss.

Your talking about a different issue now lol. That ties into the whole a-life system and the issues its having, but I have not tried to go full rambo on a certain faction to see if then out in the world will attack me on sight.

That still does not change my point that in this game freedom and duty take a back seat and the factions the player can ally with are Ward and Spark, its just that simple. I'm not GCS so I can't explain why things work or don't work so go to them for deep dives into why things like you explained are not working the way they should.
Last edited by Mike; Nov 27, 2024 @ 11:47am
Stiglitz Nov 27, 2024 @ 11:56am 
Originally posted by Mike:
Originally posted by Stiglitz:

so who do i pay the money too that the tooltip keeps telling me ill have to pay if i piss one of these "factions" off by killing them? because it seems like they dont really care either way when i very rarely meet them anywhere else then their base or village, they just walk on by while telling me to talk to their boss.

Your talking about a different issue now lol. That ties into the whole a-life system and the issues its having, but I have not tried to go full rambo on a certain faction to see if then out in the world will attack me on sight.

That still does not change my point that in this game freedom and duty take a back seat and the factions the player can ally with are Ward and Spark, its just that simple. I'm not GCS so I can't explain why things work or don't work so go to them for deep dives into why things like you explained are not working the way they should.

i kind of think reputation ties into faction and player state within the world but i understand if we are relegating them to different systems.
Mike Nov 27, 2024 @ 12:01pm 
Originally posted by Stiglitz:
Originally posted by Mike:

Your talking about a different issue now lol. That ties into the whole a-life system and the issues its having, but I have not tried to go full rambo on a certain faction to see if then out in the world will attack me on sight.

That still does not change my point that in this game freedom and duty take a back seat and the factions the player can ally with are Ward and Spark, its just that simple. I'm not GCS so I can't explain why things work or don't work so go to them for deep dives into why things like you explained are not working the way they should.

i kind of think reputation ties into faction and player state within the world but i understand if we are relegating them to different systems.

Maybe, I just know many systems/mechanics in this game are kind of hidden and they are not clearly told to the player.
Walter Nov 27, 2024 @ 1:01pm 
I’m sitting here asking myself why I’m getting flamed for having a valid point!
Kröte Nov 27, 2024 @ 1:22pm 
Originally posted by Walter:
I’m sitting here asking myself why I’m getting flamed for having a valid point!
Becauase you are talking bad about my favorite 11/10 GOTY Game which doesnt do anything better than the old parts and even is worse in some things. Stop hating brooo
minisith Nov 27, 2024 @ 1:47pm 
Originally posted by Dootslayer:
Originally posted by Bacon Overlord®:

This.

It's like most gamers born after 2000 seem to think developers are their emotional punching bags. You can see it in the reviews of just about every major game released in the last 10 years on Steam. People's expectations are off the charts these days.

"If it's not Call of Incels, it's not a good game" - them.

Yeah , how dare we expect stuff THAT WAS ADVERTISED for a full priced AAA game?
Think of the poor developers who made millions! Think of them people. Don't we have a heart?
Enhanced AI? That is what was advertised on launch day. Do your homework when buying products.
Feuver Nov 27, 2024 @ 1:54pm 
Originally posted by Walter:
I’m sitting here asking myself why I’m getting flamed for having a valid point!

Because your point... is invalid?

They never advertised that you could free-roam or freeplay after the campaign. Never advertised that you could join a faction and fight within its ranks. The only statement is "Which faction you are friendly with (which is in the game and works)" As others have said, previous games had "allying" mechanics where you could side with Duty/Freedom, just like in this game you can side with Ward/Stalkers SIRCAA/Noontide.

The whole "join a faction and war with them" is a feature available in some of the bigger Stalker mods... but not in any of their base games.

This is like saying you're angry at Stalker 2 for not featuring vehicles... when they have never been advertised or sold to you.
Last edited by Feuver; Nov 27, 2024 @ 1:54pm
Nyarlathotep Nov 27, 2024 @ 1:54pm 
Stalker 2 need A.life and faction wars. There were there 20 years ago.

Whoever says that selling mutant parts, faction wars and factions taking over parts of the map were introduced with Anomaly or Gamma haven't touched the trilogy.
Feuver Nov 27, 2024 @ 1:56pm 
Originally posted by Nyarlathotep:
Stalker 2 need A.life and faction wars. There were there 20 years ago.

Whoever says that selling mutant parts, faction wars and factions taking over parts of the map were introduced with Anomaly or Gamma haven't touched the trilogy.

"Faction Wars" - like, the only big faction wars there was are scripted events in the game. Only thing dynamic was that Duty and Freedom would head to the same POI and sometimes one side would win.

And again, A-life is supposed to make that work, but Stalker 2's A-life is broken. There has been code found for "Lairs" that "Factions/Mutants" can attack and capture, but again, A-life is broken.
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Date Posted: Nov 26, 2024 @ 9:43pm
Posts: 141