Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Try to memorize locations if you find some when you are exploring.
This is the second time something like this has happened.
2. How are you suppose to explore new areas? Some parts are guaranteed game over if it comes at a wrong time and you are in a forest.
At the point of the game where im sadly hardlocked due to a main quest bug. The emissions wreck your gear and guns and almost insta kill you.
Oh wow, good to know!
Trust me, it also rekt your gears and guns even before getting late in-game.
I learned that the hard way.
Yeah it's always been like that for me. The areas that count and that areas that don't are incredibly random outside of bases. It's legit like playing Russian Roulette, you don't know if you'll live or die.
This is the area that counted for me, the hanger in the western most part of burnt forest.... no roof and no cellar:
https://steamcommunity.com/sharedfiles/filedetails/?id=3372595181
I'm playing on GamePass btw.
The fact that medicine is removed from Stalker 2 is completly absurd. I mean the map is so huge they decide to remove the medicine that would actually help survive a emission ?!
It was only in CoP and it was never needed cause the map was way smaller.