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Also, all AI can see you trough a kilometer of jungle aswell, even tough you cant see them at all, i think that is the most annoying one for me, not beeing able to shoot back because you cant see them.
Lmao, did you play this game yet? or watched? Enemies spawn are like in Farcry or fallout 4, meaning; thy spawn 50m around you at certain random triggers. Aware, blasting and someone already pulled the pin.
There is not stealth or sniper gameplay, only scripted stealth and marksman gameplay. (marksman? yes, you shooting a long range weapon under fire at close range.... maybe medium aka. NPC spawn distance)
P.s. people that love shotguns or pistols will be compatible here the most.
Thanks. Similar to what I was reading in reviews as well.
Exactly the kind of AI that I hate in a game.
I guess I'll pass until they either fix those issues, or the game goes on sale cheap.
*sigh*
The gun play reminds me a lot of the original Stalker. It's true, I'm not finding I can pick off lots of enemies unaware at range with stealth sniping like I can in Fallout 4 or Skyrim. But I am only 20 hours in and don't have a proper sniper rifle (with more than 10 bullets!). I wasn't stealth sniping in Stalker 1's early game either.
I stumbled into a fun firefight the other day, when three bandits turned on me unexpectedly at night. I fled, ducked behind a building and waited to ambush them, engaging them at very close range - 10 metres or so. It was pitch black but I could indirectly get an idea of the bandits' movements from their flashlights, so I could evade them by moving around cover (think the kitchen scene from Jurassic Park where the kids are hiding from raptors). I surprised the first, shooting him down, and another said "Oh god, he shot the boss!". I continued to play cat and mouse, hunting down the other two in similar stealthy fashion, surprising them both.
The spawning seems mainly an issue of re-spawns. I think locations do have initial enemies in that you can surprise and stealth snipe (although the first shot will normally alert the others). But once you've cleared a location, it can be irritating when the same enemies respawn almost under your nose.
Most of this is already fixable with mods but spawning npcs far enough away to snipe is a performance killer + you need a stealth mod to prevent npcs from detecting you improperly.
i saw that bs, it aint not fix, it wont be for a long time. The AI is made like this from the core.
https://steamcommunity.com/sharedfiles/filedetails/?id=3371730509
I’ve had ALOT of fun with sniping.
Lol, i done a twofer but never saw a threefer.....
If I reposition they don't know where I am, and if I wait a while they eventually get bored. The only thing I can think of is that you're not moving far enough away and when they fan out to search for you they end up stumbling upon your location. (That or you're not turning your flashlight off)
It isn't a perfect system and definitely needs work, but its nowhere near as bad as you make it out to be.