S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

통계 보기:
Kuollut 2024년 11월 24일 오전 2시 40분
Unreal Engine is Killing Games
good old days when a game got released, it was playable day one without any patches or fixes, no asking for data, no crashes... you could play some of them on integrated gpu, I miss those days... now we have games like these being made in a free-to-use engine because the devs are too lazy to even configure it correctly or creating/upgrading their own (former) engine.

https://www.youtube.com/watch?v=j3C77MSCvS0
< >
82개 댓글 중 31-45개 표시
2rek 2024년 11월 24일 오전 3시 04분 
I do not have any opinion on my own.
So here is the link to youtuber and his controversial opinion.
Raytraced 2024년 11월 24일 오전 3시 14분 
Kuollut님이 먼저 게시:
I have more than you, I was refering back in the day, the games were not that demanding, you could play Half Life 2 on a integrated graphics card without any problems, and that game in that time was considered next gen.
Meanwhile Half Life 2 on integrated graphics 😂
https://youtu.be/RUlQYJ42o7g
Spasman 2024년 11월 24일 오전 3시 16분 
Kuollut님이 먼저 게시:
I really want to point something out... when all of us were watching the leaked footages of GTA 6, did you guys saw the GPU that the developer was using? it was a 2080 Super ... I don't really know the date which that footage was exactly in the making but it wasn't a Titan or a Quadro or I don't ♥♥♥♥♥♥♥ now, a more powerful private card only for the developers only... that is a main problem in today's games, the devs are using the most powerful tools on Earth, they test the game, oh it looks and runs pretty good on my 4090 Quadruple SLI, this game is gonna be gooood...

no. if they would be making the game on more moderate GPUs, it should have been a better choice, I really want to know what was the hardware behind Red Dead Redemption 2.

the gamers have played their part in this too, without the most high-end graphics youre torn to shreds in a hastily written Forbes article or by a Crowb video or just by the people in this very steam thread. developers can't go back because people are taking close up pictures of compressed 320x320 textures to complain about instead of playing the game,

theres such a large number of contrarian morons doing this that developers are starting to set the goal post around them instead of those who have always favored gameplay, and now were stuck with 5000 shaders compiling on launch and being trapped in an invisible snow globe with randomly spawning enemies

video games took a dark turn when E3 died
vta5hu 2024년 11월 24일 오전 3시 17분 
Initially, after building a system with a 4070 Ti Super and a Ryzen 7700, I thought that would be enough for 1080p to provide a good experience. But then the long-awaited release came, and the game felt like liquid jelly, with confusing control and sensitivity settings. After 30 hours of play, I started encountering bugs that completely halted my progress.

It's astonishing how the developers simply ported the trilogy with barely any changes onto one of the most powerful engines of our time and ended up creating something that feels like an indie game. Hundreds of thousands of reviews, millions of copies sold, yet not even a hint of a patch.

Sorry, the developers are busy celebrating their success, and soon they’ll be celebrating New Year’s, wrapping it all up with words about how great life is when you can afford an expensive bottle of champagne. This all feels so much like bad business that tax authorities and government regulators should start taking an interest.
zpc 2024년 11월 24일 오전 3시 30분 
karhu님이 먼저 게시:
KaneKool님이 먼저 게시:
Trying to play an UE5 game on a RTX 30XX or below is just foolish.
People who use 3000-4000 series are the ones complaining about ue5. I am using 2070 soc and not a single problem with any Ue5 game.

I'm using a 4070ti super and I'm happy playing in 4K UHD.
Stalker2010 2024년 11월 24일 오전 3시 47분 
space님이 먼저 게시:
Cryptic님이 먼저 게시:
The engine does have a lot of issues either way tbh
no, it doesn't, it's not an inherent engine issue

It is actually since the issues are present in other games using it.
They can't just be collectively untalented or lazy (in a sense they are, but building/upgrading an engine is costly both in budget and time).
Geeves 2024년 11월 24일 오전 4시 07분 
Kuollut님이 먼저 게시:
Geeves님이 먼저 게시:
I too recall all the bug-free releases we had before UE5.

Oh wait...

UE5 takes 5% of GROSS revenue once you pass 1mil.

You want to be able to play games on integrated gpu? What?

Do you even have a clue what you're talking about?

I have more than you, I was refering back in the day, the games were not that demanding, you could play Half Life 2 on a integrated graphics card without any problems, and that game in that time was considered next gen.

Lol. More than me. Back in the day is HL2. Ok buddy.

Someone doesn't understand that game scope, complexity, graphic fidelity, lighting, physics, literally everything has progressed leaps and bounds since "HL2" (which by the way, was not released bug free, far from it, and good luck running that on integrated graphics). Meanwhile, integrated graphics cards have progressed ZERO.
Geeves 님이 마지막으로 수정; 2024년 11월 24일 오전 4시 08분
Absinth Minded 2024년 11월 24일 오전 4시 33분 
Kuollut님이 먼저 게시:
Geeves님이 먼저 게시:
I too recall all the bug-free releases we had before UE5.

Oh wait...

UE5 takes 5% of GROSS revenue once you pass 1mil.

You want to be able to play games on integrated gpu? What?

Do you even have a clue what you're talking about?

I have more than you, I was refering back in the day, the games were not that demanding, you could play Half Life 2 on a integrated graphics card without any problems, and that game in that time was considered next gen.
♥♥♥♥♥♥♥♥♥, you are delusional if you seriously think that you could run HL2, at launch, with integrated graphics. ♥♥♥♥♥♥♥ hell, bait used to be believable. Those were the good ol' days, were bait used to be believable.

And to whatever ♥♥♥♥♥♥ here thinks that "gAmEs UsEd tO cOmE oUt FiNiShEd" here is a list of glitches and bugs that are still in GTA3: https://gta.fandom.com/wiki/Glitches_in_GTA_III
A game that came out in the "gOoD oLd DaYs" that still has bugs.
If you hate bugs and glitches then don't play huge open world games with engine interactions. I swear to god the US national IQ is dropping daily.
Cryptic 2024년 11월 24일 오전 11시 21분 
-JV-님이 먼저 게시:
Cryptic님이 먼저 게시:
Weird. I played that game and thought it was unoptimized garbage. Refunded it in fact because it was so bad imo. This feels a lot better than that did to me
To each their own, but to call a game that runs perfectly fine "unoptimized garbage" while defending a game with memory leaks and AI in the first village that makes the game tank to 40 fps and worse is quite the bold strategy.

Out of curiosity, I perused the Incursion forums and had to go pack to pages to find a person with performance issues and the guy was using a gtx 1650 gpu. I don't know about what you're saying, bro.
I played it the day it came out and it was so bad with the crashes and the performance I refunded it after an hour. Obviously since then it has been worked on but I still see a lot of reviews that are recent and discussions say that it is still terrible so I just don't trust it. It really was so bad I cannot even express it. If you played it on launch day, I have no idea how you had any fun with it. It was a disaster and the devs acknowledged it
Sanctuary 2024년 11월 24일 오후 1시 01분 
телемарафон님이 먼저 게시:
Cryptic님이 먼저 게시:
The engine does have a lot of issues either way tbh

I know because I have worked on it for multiple classes that I had to take in college years back and it became glaringly apparent the more I used it
unreal engine has its source code available. please point me to the code pieces that have issues.
keep ignoring inconvenient messages, brother
Cryptic 2024년 11월 24일 오후 2시 48분 
Stalker2010님이 먼저 게시:
space님이 먼저 게시:
no, it doesn't, it's not an inherent engine issue

It is actually since the issues are present in other games using it.
They can't just be collectively untalented or lazy (in a sense they are, but building/upgrading an engine is costly both in budget and time).
Exactly
Psy 2024년 11월 24일 오후 3시 12분 
what a stupid discussion, wait a few months and the devs will patch out all the problems - what does that tell us....? Bad engine or devs who didn't take enough time to fix bugs and test? Nonsense to blame everything on the engine. There are enough games that run on the engine without any problems - Stalker will too at some point.
Dracon 2024년 11월 24일 오후 3시 15분 
Sure would suck of all the complaining and Tribal drum bashing around silly videos like this were overruled by excellent game sales and Reviews

Oh wait, it already was lol
JohnMac 2024년 11월 24일 오후 3시 19분 
Clown Reemus님이 먼저 게시:
The world is moving on and so is the gaming industry, it's evolving. If you want to go back you may, but no need to project your insecurities globally and pretending you have the truth on the matter.

No, its devolving...
Grubbs008 2024년 11월 24일 오후 3시 23분 
KaneKool님이 먼저 게시:
Trying to play an UE5 game on a RTX 30XX or below is just foolish.

What an awful take, a 3070 or 3070 ti let alone a 3080/3090 should be WAAAAAY more then enough for any of these UE5 games. It's up to the devs to learn the engine properly.
< >
82개 댓글 중 31-45개 표시
페이지당 표시 개수: 1530 50

게시된 날짜: 2024년 11월 24일 오전 2시 40분
게시글: 82