S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Kuollut Nov 24, 2024 @ 2:40am
Unreal Engine is Killing Games
good old days when a game got released, it was playable day one without any patches or fixes, no asking for data, no crashes... you could play some of them on integrated gpu, I miss those days... now we have games like these being made in a free-to-use engine because the devs are too lazy to even configure it correctly or creating/upgrading their own (former) engine.

https://www.youtube.com/watch?v=j3C77MSCvS0
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Showing 1-15 of 83 comments
space Nov 24, 2024 @ 2:43am 
problem isn't the engine, it's the devs

they don't take enough time to learn to the engine and this the result
Last edited by space; Nov 24, 2024 @ 2:45am
Clown Reemus Nov 24, 2024 @ 2:44am 
The world is moving on and so is the gaming industry, it's evolving. If you want to go back you may, but no need to project your insecurities globally and pretending you have the truth on the matter.
Cryptic Nov 24, 2024 @ 2:45am 
Originally posted by space:
problem isn't the engine, it's the devs
The engine does have a lot of issues either way tbh

I know because I have worked on it for multiple classes that I had to take in college years back and it became glaringly apparent the more I used it
Last edited by Cryptic; Nov 24, 2024 @ 2:45am
space Nov 24, 2024 @ 2:45am 
Originally posted by Cryptic:
The engine does have a lot of issues either way tbh
no, it doesn't, it's not an inherent engine issue
Cryptic Nov 24, 2024 @ 2:46am 
Originally posted by space:
Originally posted by Cryptic:
The engine does have a lot of issues either way tbh
no, it doesn't, it's not an inherent engine issue
Yes, it does, and anybody who has ever actually worked in it will tell you that

It is capable of amazing things, but there are a lot of issues in it innately
Last edited by Cryptic; Nov 24, 2024 @ 2:46am
Kuollut Nov 24, 2024 @ 2:46am 
Originally posted by Clown:
The world is moving on and so is the gaming industry, it's evolving. If you want to go back you may, but no need to project your insecurities globally and pretending you have the truth on the matter.

evolving my ass, the opposite... the games tend to be so photorealistic, the current hardware cannot keep up, how is this normal?
Spasman Nov 24, 2024 @ 2:47am 
hard agree. the only game ive seen use this engine with good performance is fortnite, the famous low poly cartoon game made by the engine's incredibly wealthy authors. we certainly need some sort of high tech game engine to always be pushing the limits, but i'm unsure why so many devs are attracted to this using engine then throwing their arms up in the air when everyone has 47fps
Geeves Nov 24, 2024 @ 2:48am 
I too recall all the bug-free releases we had before UE5.

Oh wait...

UE5 takes 5% of GROSS revenue once you pass 1mil.

You want to be able to play games on integrated gpu? What?

Do you even have a clue what you're talking about?
Cryptic Nov 24, 2024 @ 2:48am 
Originally posted by Kuollut:
Originally posted by Clown:
The world is moving on and so is the gaming industry, it's evolving. If you want to go back you may, but no need to project your insecurities globally and pretending you have the truth on the matter.

evolving my ass, the opposite... the games tend to be so photorealistic, the current hardware cannot keep up, how is this normal?
Yeah, the realism level in the games from unreal engine are absolutely unbelievably breathtaking, but it has a lot of optimization and performance issues that are not all the fault of just the developers like everybody wants to say. The engine does not necessarily work well with even high-end machines. You can go take a game that people will argue is perfectly optimized and still have issues in it because the engine just has its own quirks.

I worked in it for hundreds if not thousands of hours in the past. I'm talking about the unreal engine in general. 4 and up. It has so amazing things with it. Pretty freaking impressive honestly. But it definitely has bugs and issues and people saying that it doesn't clearly don't know what they are talking about. They wouldn't be constantly releasing updates for the engine itself if it didn't
Mendys Nov 24, 2024 @ 2:48am 
Originally posted by space:
problem isn't the engine, it's the devs
Hmm and why is the UE the most unstable engine and it crashed the most (the UE4 and UE3 were very stable). So yeah... the engine is kinda fautly.
And for example, i never had any issues with an unity engine :BL3Shrug:
KaneKool Nov 24, 2024 @ 2:48am 
Trying to play an UE5 game on a RTX 30XX or below is just foolish.
Kuollut Nov 24, 2024 @ 2:48am 
games like fortnite and life is strange (true colors which uses this engine) have pretty good performance because of their style, almost cartoonish...

but games like stalker 2, hell let loose, squad 44 which aim to be realistic, have bad optimization.
Originally posted by Cryptic:
Originally posted by space:
problem isn't the engine, it's the devs
The engine does have a lot of issues either way tbh

I know because I have worked on it for multiple classes that I had to take in college years back and it became glaringly apparent the more I used it
unreal engine has its source code available. please point me to the code pieces that have issues.
Last edited by King of Yugoslavia; Nov 24, 2024 @ 2:49am
Cryptic Nov 24, 2024 @ 2:49am 
Originally posted by Mendys:
Originally posted by space:
problem isn't the engine, it's the devs
Hmm and why is the UE the most unstable engine and it crashed the most (the UE4 and UE3 were very stable). So yeah... the engine is kinda fautly.
And for example, i never had any issues with an unity engine :BL3Shrug:
Exactly. The unreal engine is notorious for this kind of thing
space Nov 24, 2024 @ 2:50am 
Originally posted by Spasman:
but i'm unsure why so many devs are attracted to this using engine then throwing their arms up in the air when everyone has 47fps
cause they don't need to build their own, making your own engine is a major expense, it takes a lot of work and time, that's why unity has about 65% of the market share and unreal is at second place

and before you say "they could've used xray", no, that would've taken even more work and time to update it to current standards
Last edited by space; Nov 24, 2024 @ 2:51am
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