S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Kauldric Nov 23, 2024 @ 7:26pm
How do I open locked doors?
Any lockpicks? C4? alien devices? wishful thinking? hopes and prayers?
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Showing 1-15 of 16 comments
Aponik Nov 23, 2024 @ 7:29pm 
Most of the time there is an other entrance you need to find. That locked door might be the exit ;)
ShadyLurker Nov 23, 2024 @ 7:49pm 
Player approaches door, door says 'open' and 'peek', pretty obvious what that means. Player encounters another door, this one has no prompt whatsoever and comers to the conclusions it's not interactable, player comes to a 3rd door and it says 'locked' and comes to the conclusion that obviously there is a key to this door somewhere (to be found or given at some point). Am I the only one who has these kinds of thought processes?
Kauldric Nov 23, 2024 @ 8:03pm 
Originally posted by ShadyLurker:
Player approaches door, door says 'open' and 'peek', pretty obvious what that means. Player encounters another door, this one has no prompt whatsoever and comers to the conclusions it's not interactable, player comes to a 3rd door and it says 'locked' and comes to the conclusion that obviously there is a key to this door somewhere (to be found or given at some point). Am I the only one who has these kinds of thought processes?

Ok yeah, makes sense.

I've seen "locked with yellow icon" and just "locked w/o icon". what gives?
ShadyLurker Nov 23, 2024 @ 8:06pm 
Originally posted by Kauldric:
Originally posted by ShadyLurker:
Player approaches door, door says 'open' and 'peek', pretty obvious what that means. Player encounters another door, this one has no prompt whatsoever and comers to the conclusions it's not interactable, player comes to a 3rd door and it says 'locked' and comes to the conclusion that obviously there is a key to this door somewhere (to be found or given at some point). Am I the only one who has these kinds of thought processes?

Ok yeah, makes sense.

I've seen "locked with yellow icon" and just "locked w/o icon". what gives?
Some 'locked doors' have a pad lock on them you can destroy to open.
Aponik Nov 23, 2024 @ 10:07pm 
Originally posted by ShadyLurker:
Originally posted by Kauldric:

Ok yeah, makes sense.

I've seen "locked with yellow icon" and just "locked w/o icon". what gives?
Some 'locked doors' have a pad lock on them you can destroy to open.

As said, most locked door will unlock only from inside and not outside or if its quest related.
So you need to find an other way in. From roof, tunnel,parkour etc etc.

That locked door in most case is actually an exit point and not an entrance if that make sense. :p
As there would be no way to get out or its a fast route to get out so you don't have to backtrack.
The game just want you to find an other entrance to get on the other side of that locked door you are looking at in most case. ;)

If there is said key/quest. There will be a keypad for either keycard or keycode you need to enter next to the door to unlock it.

If there is a padlocks, shoot it. it will break and door will open.

As for yellow icon with or without on locked door. I seriously haven't noticed that.

So far, all the locked door I encountered ( about 15 or so) was actually an exit door like mentioned above by taking an other path to get inside ;)

Only 1 I wasn't able to get inside. And its in the lesser zone north of the 1st town. There is a river you can't cross and the only way in would be the little gated building. Nothing close so I could jump on roof or by the ground. Either its "quest locked" or I haven't tried hard enough. But since I'm no longer in that zone and quite far. Well, that will be for an other time.
Скуф Dec 2, 2024 @ 2:31pm 
I recently solved this issue without any cheats. U just need to bring any anemy creature to zalisya base in radius of 500m from (or if ur lucky enough it will spawn randomly near base). Than when u defed it, the doors to the basement will be automaticly opened! :steamhappy:
GlowWorm Dec 2, 2024 @ 3:27pm 
Some locked doors have a breakable board on the other side, and if you can find an angle to shoot or grenade the board, the door can then be opened. One particular example I did recently, there was a window into the room, and you could shoot the board blocking the door.
Toombs Dec 2, 2024 @ 3:35pm 
Go to the Grant Wisher
Originally posted by Kauldric:
Any lockpicks? C4? alien devices? wishful thinking? hopes and prayers?


Look around, be observant. Chances are, you missed a generator, a switch, or a padlock that can be shot off. The only exception is stuff locked behind plot-gates.
GlowWorm Dec 2, 2024 @ 4:00pm 
Stashes in specific will have a wide variety of "clever" ways to get access: Find a way to climb possibly including the need to move boxes, find a different path possibly including needing to destroy boxes, find the key or code, etc. The environment is very organic, with some paths being pretty obvious but other paths not initially looking like paths at all.

I remember a spot where I ended up climbing up one way to the roof, so I could then drop down onto a shelf, which was in the proper position to finally climb up into the attic where I need to get. All in an area of popper anomalies so if you set a foot on the ground, you would get a searing blinding flashbang to the face. Woot.
ArcadeVault Dec 2, 2024 @ 4:01pm 
The name of the invention my friend is: KEY.
Smaddeus Jan 25 @ 4:40am 
Originally posted by ShadyLurker:
Player approaches door, door says 'open' and 'peek', pretty obvious what that means. Player encounters another door, this one has no prompt whatsoever and comers to the conclusions it's not interactable, player comes to a 3rd door and it says 'locked' and comes to the conclusion that obviously there is a key to this door somewhere (to be found or given at some point). Am I the only one who has these kinds of thought processes?
Player wants to know where the effing key is obtainable...
LewdGeek Jan 29 @ 4:46am 
So no one know how to open the f*cking door?
Originally posted by ArcadeVault:
The name of the invention my friend is: KEY.

Qft, a good and old key. :steamhappy:
Many doors are locked behind story progression, which is beyond lame. It makes exploration very unrewarding.

Some boarded up from the other side, but you can shoot them. Look for open windows or openings near the doors, and yellow paint.

Others are bugged.

YMMV
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Date Posted: Nov 23, 2024 @ 7:26pm
Posts: 16