S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

View Stats:
Duga One Shot Sniper?
Now matter how I hide and how many I kill, even if I kill everyone I get killed by invisible sniper from absolute nowhere even in a room with no windows, any help?
Originally posted by Feuver:
Originally posted by Grubbs008:
Originally posted by penbit:
This is called freedom to player and non-linear ganeplay, actually you are the moron failing to understand. Go back to your handholding darling CoD

Seems kind of linear when you can only use 1 of the 3 entrances to get into the area...

It is linear because it's a quest-progression locked area. Much like SIRCAA, Clear Sky Base, and the Iron Forest basically instantly killing you. The game just does a ♥♥♥♥ job at making it clear that you shouldn't go there yet aside from just killing you off.
< >
Showing 1-15 of 25 comments
Neco Arc Cat Nov 25, 2024 @ 11:45am 
any update?
On the southeast side of the region where the Chonobyl-2 town is, I think you can get in there.

everywhere else along the Duga perimteter fence its basically a kill zone for IPSF or Monolith Snipers depending on what point of story you're in.

the entrie region could be story locked, Im not sure. I never tried going there until the main quest brought me there
North_Dumpling Nov 25, 2024 @ 11:49am 
Originally posted by Kastrenzo:
On the southeast side of the region where the Chonobyl-2 town is, I think you can get in there.

everywhere else along the Duga perimteter fence its basically a kill zone for IPSF or Monolith Snipers depending on what point of story you're in.

the entrie region could be story locked, Im not sure. I never tried going there until the main quest brought me there

I can now go there is temrs of story, however it was still extremely confusing. Imo it would make more sense to entirely block off the checkpoint so player cant get there or attempt to without knowing beforehand.
The author of this thread has indicated that this post answers the original topic.
Feuver Nov 27, 2024 @ 11:09am 
Originally posted by Grubbs008:
Originally posted by penbit:
This is called freedom to player and non-linear ganeplay, actually you are the moron failing to understand. Go back to your handholding darling CoD

Seems kind of linear when you can only use 1 of the 3 entrances to get into the area...

It is linear because it's a quest-progression locked area. Much like SIRCAA, Clear Sky Base, and the Iron Forest basically instantly killing you. The game just does a ♥♥♥♥ job at making it clear that you shouldn't go there yet aside from just killing you off.
FrostedFlames Nov 27, 2024 @ 1:41pm 
My main quest has me going there to confront faust and I cant get in lol
Feuver Nov 27, 2024 @ 1:47pm 
Originally posted by FrostedFlames:
My main quest has me going there to confront faust and I cant get in lol

Check for a sewer/bunker opening nearby the objective marker.
Foxrun Nov 27, 2024 @ 1:48pm 
Originally posted by North_Dumpling:
Now matter how I hide and how many I kill, even if I kill everyone I get killed by invisible sniper from absolute nowhere even in a room with no windows, any help?
It’s story locked.
Rhophius Nov 27, 2024 @ 1:50pm 
Originally posted by North_Dumpling:
Now matter how I hide and how many I kill, even if I kill everyone I get killed by invisible sniper from absolute nowhere even in a room with no windows, any help?

didn't think that maybe you shouldn't be going there???
North_Dumpling Nov 27, 2024 @ 1:57pm 
Originally posted by Rhophius:
Originally posted by North_Dumpling:
Now matter how I hide and how many I kill, even if I kill everyone I get killed by invisible sniper from absolute nowhere even in a room with no windows, any help?

didn't think that maybe you shouldn't be going there???

Its not a design friendly decision to make it visually open for players to explore yet kill them with invisible sniper just to stop them going further until reaching the story. It should be readily apparent, thats design 101
Rhophius Nov 27, 2024 @ 2:17pm 
Originally posted by North_Dumpling:
Originally posted by Rhophius:

didn't think that maybe you shouldn't be going there???

Its not a design friendly decision to make it visually open for players to explore yet kill them with invisible sniper just to stop them going further until reaching the story. It should be readily apparent, thats design 101

Its not open, theres a 20foot wall and guard towers and the gates dont open, if you go around the corner after the snipers yell a warning and you get shot, you should get the idea, clearly some people have less braincells than a brick. Its by "design" that you die if you understand the importance of Duga.

Honestly... this is the lamest excuse..... oh look a volcano i want to walk on the hot magma, but i burn my feet so its the volcanos fault....

Or better a better example, go put your head in a gas oven and turn the gas on, you will suffocate, but you cant see the gas.
Last edited by Rhophius; Nov 27, 2024 @ 2:18pm
FrostedFlames Nov 27, 2024 @ 2:18pm 
https://imgur.com/a/stlk-I46vtj3 - Found this in another thread you can enter here without getting sniped
North_Dumpling Nov 27, 2024 @ 2:19pm 
Originally posted by Rhophius:
Originally posted by North_Dumpling:

Its not a design friendly decision to make it visually open for players to explore yet kill them with invisible sniper just to stop them going further until reaching the story. It should be readily apparent, thats design 101

Its not open, theres a 20foot wall and guard towers and the gates dont open, if you go around the corner after the snipers yell a warning and you get shot, you should get the idea, clearly some people have less braincells than a brick. Its by "design" that you die if you understand the importance of Duga.

Honestly... this is the lamest excuse..... oh look a volcano i want to walk on the hot magma, but i burn my feet so its the volcanos fault....

Its open, play the game. There is no warning shot. You get killed after walking into perimeter regardless if everyone there is dead. Check your facts before visiting thead and get some gamedev experience first hand before talking nonsense about lame excuse.
Rhophius Nov 27, 2024 @ 2:21pm 
Originally posted by North_Dumpling:
Originally posted by Rhophius:

Its not open, theres a 20foot wall and guard towers and the gates dont open, if you go around the corner after the snipers yell a warning and you get shot, you should get the idea, clearly some people have less braincells than a brick. Its by "design" that you die if you understand the importance of Duga.

Honestly... this is the lamest excuse..... oh look a volcano i want to walk on the hot magma, but i burn my feet so its the volcanos fault....

Its open, play the game. There is no warning shot. You get killed after walking into perimeter regardless if everyone there is dead. Check your facts before visiting thead and get some gamedev experience first hand before talking nonsense about lame excuse.

sure okay, marked answer already answered your stupid rant, but if you wanna start an argument i'm all game for that
Last edited by Rhophius; Nov 27, 2024 @ 2:22pm
Dead_Squirrel Nov 27, 2024 @ 6:07pm 
Originally posted by FrostedFlames:
https://imgur.com/a/stlk-I46vtj3 - Found this in another thread you can enter here without getting sniped
That is literally all anyone needed to say. Everyone out here weeping and moaning over this ♥♥♥♥. It's entirely unnecessary.
North_Dumpling Nov 28, 2024 @ 3:57am 
Originally posted by FrostedFlames:
https://imgur.com/a/stlk-I46vtj3 - Found this in another thread you can enter here without getting sniped

This is outskirts and not related to the Duga region/topic of conversation
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Nov 23, 2024 @ 4:53pm
Posts: 25