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My guess is there were extreme performance issues related to it or UE so they excluded it. It'd really be nice if they got that straightened out though.
In Console: GetAll LightComponent
[/game/gamelite/blueprints/characters/player/bp_stalker2character.bp_stalker2character_c:spotlight1_gen_variable] bCastShadows=true (not work)
For that bug with the mod, you just need to set your shader quality to epic, or you get purple guys
Yep, works just fine. I don't even get a performance loss.