S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Walter 21 NOV 2024 a las 23:34
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WHATS THE POINT, of killing mutants?
You can’t skin them…
You can’t take some of their body part to sell them…
You can’t sell their skins to sell…

Fighting mutants are 110% guarantee waist of money,time,health,ammo and medkits…

Making money here is absolutely impossible!!! I got 22 bullets left with my makarov pistol!

Why would you put mutants without any rewards????

Like did you play the old stalker games? We went hunting for mutants miles away to get the rare mutants so we can sell their parts and skins back than! Why not here???

Edit: I MEAN LOOK AT THIS!!!! I just waisted 25k to repair my armor and get ammo and medkits after I got attacked by 3 dears and mutants!!! AND I GOT NOTHING!!
Última edición por Walter; 22 NOV 2024 a las 2:55
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Mostrando 121-135 de 182 comentarios
Winblows 22 NOV 2024 a las 10:05 
The point is you dont die? if you dont want to waste ammo and money then avoid them. Not everything needs to be a money making scheme. its supposed to be a survival game trying to pick encounters is part of it
Última edición por Winblows; 22 NOV 2024 a las 10:06
rustypup 22 NOV 2024 a las 10:09 
Publicado originalmente por CrumbleCat:
There was about 5-10 repeatable quests just for bringing parts to traders.

The drops were meh and the feature didn't appear in subsequent titles because it was garbage that added nothing.

So your complaint is, effectively, "Why is this STILL not there"?

To which the answer is.. .it was garbage and added nothing to the experience.
CrumbleCat 22 NOV 2024 a las 10:20 
^ Then I guess all the side quests were garbage, because SoC had a lot of repeatable quests, like bringing in artifacts. Which is pointless to say. That was a big chunk of the game. Did people even play/like SoC?
Última edición por CrumbleCat; 22 NOV 2024 a las 10:20
Elhazzared 22 NOV 2024 a las 10:35 
This is one of the few things I agree with and it isn't just that.

GSC needs to address 2 things with the mutants and one overall.

First, mutants need to be profitable to kill. I understand that GSC wanted to make mutants a very credible threat and feared, but that shouldn't be done at the expense of the game feeling completely unrealistic. Right now mutants are so tough that even a pig, one of the least threatning enemies can kill entire stalker squads. The zone is hostile, but not THAT hostile or realistically speaking, no one would go to the zone other than heavily armed and armoured military acting in huge numbers to overcome mutants. Mutants are meant to be dangerous mostly when going against singular stalkers and even then it's because it's one of the nastiest mutant or because it snuck upon it. Again you need to understand that there needs to be a reason to get in the zone and if mutants are this damn powerful, no one would go because it's suicide.

Secondly, not only they take ungodly amounts of ammo to kill, not to mention how much damage they cando to the player, they also are worth nothing. They aren't part of the economy, they are a money sink in a game where economy is already so scuffed that it's hard to make a living in the zone. Again, stalker go into the zone to make money first and foremost but the way the economy is tunned as well as the lack of monsters part makes the economy not realistic and impossible for anyone to operate in the zone under those conditions.

GSC needs to go back to the drawing board on this aspect of mutants and economy. Especially since players are going to be needing to repair items, upgrade items and buy supplies. That means the economic loop must support this but as is, investing into any suit that isn't the end game suit is just not worth it. Same for gas masks and guns it also removes any incentives to upgrade guns and play around with them because there just isn't money to do so. The game not only has a very unrealistic economy, but it is at odds with itself by not allowing the players to use the tools that the player need to be using in order to have fun because remember, a game is first and foremost meant to be fun.

Lastly, you need to bring back the faction identification system. The player needs to know who he is seeing and if he can engage. Something that right now can only be done if the enemies start attacking or up close if they are even using reticule which a lot of players remove for immersion sake.
Jäveln 22 NOV 2024 a las 11:10 
if you want hell go find a chimera it takes 400akm rounds (both regular and armor piercing) 20 skullcrusher shells 60 avalanche shots (also half piercing)
so basicly instead of making mutants hard they made them invincible
but i do like the rat horde thats freaky as ♥♥♥♥ and can be killed with one grenade
rustypup 22 NOV 2024 a las 11:22 
Publicado originalmente por Elhazzared:
mutants need to be profitable to kill.

They are. They failed to kill you. That's the "profit".

This isn't a a game of fake economy. This is solo STALKER delving into the muck and reaping scarce rewards against insurmountable odds. That's the game.

This incessant whining about mutant parts is just weird.... like a whole clump of gamers thought that collecting animal parts was the whole point... when this activity wasn't even present in the rest of the titles.

Again, some folks are just broken.
NijimaXL 22 NOV 2024 a las 11:23 
Publicado originalmente por voloeb100500:
I just love to kill wild pigs, that's all
Good stuff. Shotgun to the face of the pigs.
lockwoodx 22 NOV 2024 a las 11:24 
Publicado originalmente por Entity:
Stalker isn't an mmo. In this game you're the victim, not mutants.

In this game you are the zone's infection.
Jäveln 22 NOV 2024 a las 11:24 
but it was an interesting thing that gave oportunities for missions and such now you see mutants look at your 300 akm ammo and go yeah i dont have enough to dealk with these and just skip the area completly
Alex 22 NOV 2024 a las 11:26 
Total waste of ammo, bring back mutant parts. Hoping for some mods.
Kuro X Kage 22 NOV 2024 a las 11:32 
When they start spawning around you like crazy, it can get a bit ridiculous. I also didn't expect to run into so MANY bloodsuckers in the tutorial area :VeneticaRaven:
rustypup 22 NOV 2024 a las 11:34 
Publicado originalmente por Kuro X Kage:
didn't expect to run into so MANY bloodsuckers in the tutorial area

1 dinky sucker was "so many"?

Killed without thinking.

Why are so many complaining about this one encounter?
🍕wallty🍕 22 NOV 2024 a las 11:35 
I just downloaded those balanced damage mods and its more fun now lol
Kuro X Kage 22 NOV 2024 a las 11:35 
Publicado originalmente por rustypup:
Publicado originalmente por Kuro X Kage:
didn't expect to run into so MANY bloodsuckers in the tutorial area

1 dinky sucker was "so many"?

Killed without thinking.

Why are so many complaining about this one encounter?

Sorry I meant the lesser zone. There are certainly more than 1 dinky sucker.
FlashBurn 22 NOV 2024 a las 11:35 
Simple. You kill them because you dont want to die, you need to go where they are, or you hate money. Why is there a need to have more motivation to kill them than that?
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Publicado el: 21 NOV 2024 a las 23:34
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