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Disable Light Shafts pronto and put FrameGen ON.
100 FPS
The fact that this isn't the only glaring issue should give the devs pause. And by pause i mean pause development and finish the game before i spend $100 instead of $40, because it's 40% done.
Then relaunch the game, wait for shader compile.
Once at main menu, enable DLSS only to Performance or Quality; not the others.
You might want to consider put game on Medium Graphics Preset, then only change a few things to High. Using all High or ANY Epic settings with 8GB VRAM + 16GB RAM is not enough. Needs 9-10GB VRAM and around 16GB by itself; so you should have 32GB system RAM or more really.
Also try changing Reflections to Low; as that can be bugged in some games too.
For some time I through frame generation is the root cause too, but after a while, fps dropped down to 10 again. For me, alt-tabbing sometimes solves the issue, but not always.
As I was reading through some reddit posts it looks like VRAM memory leak. So here are things for me to do before the new RAM pack arrives:
- delete shaders cache
- add optimisation mod
- switch scaling method to TSR or OFF (this helped for some people) and maybe drop to 1080p
If this helps I'll let you know. If not I'll come back and tell you how it looks like.
While it took some tinkering with the settings, new game and all, it's natural... I had no problem running it smoothly enough on 4790K + 32GB RAM + 2x SSDs + RTX 3080
The sad part is that 3060 12GB does better then 3070 8GB; so yes the VRAM is a big issue. 8GB simply is not enough.
If you use NVIDIA you also will want to try using VSync if you can and use in-game FPS Limit of 60. For some reason the in-game VSync, Exclusive Full Screen as well as FPS Limit set to None causes problems as well. You also want NVIDIA Shader Cache set to 10GB or Unlimited.
You might even want to manually configure the Windows PageFile so that it's set to 8GB MIN and around 32-48GB MAX
Disable Fast Startup + Hibernation and then reboot the PC.
Avoid any 3rd party Overlays aside from Steam Overlay.
However the game does have some other issues as well. During cut-scenes the Steam Overlay even will completely disappear (confirmed when the FPS counter disappears) and this for some reason creates a serious lag issue; making the ability to take screenshots during in-game cut-scenes almost impossible. They still are grabbing but without any accuracy due t the lag going on, pressing F12 takes a screenshot like 10 secs later after pressing. Very odd bug. Once you are within the actual game, the Steam Overlay returns and doesn't have all the lag associated with it during cut-scenes.
- delete nvidia shaders cache
- add optimisation mode [www.nexusmods.com]
- set scaling method to TSR Ultra 100% resolution scale at 1440p, hair LOW, light shafts OFF, reflections LOW. Textures HIGH, other settings MEDIUM.
FCK U GSC GAYming!