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Dude, we get it, you hate this game. Why don't you play Anomaly instead, or, I dunno, go out and touch grass if there's any? Bumping up all the NoLife threads isn't going to help.
NPCs spawned outside your view range and you could never see them teleport in your face like they do in Stalker 2.
That's why OG Stalker had binoculars, you could observe NPCs walking somewhere from afar.
Here they don't walk they just teleport.
-not enough random m stuff
Like dogs and mutants going at each other at a distance.
-no groups of stalkers walking around, to ask if join them goin at X location...
-Feels indeed a bit emtyish, Could use bandits/what ever group of people walking around, so you could avoid them, or attack and loot.
-Too much bread and sausages xD I got 160 bandaids already in about 12-16 hours game play.
-Enemies have aimbot on feels like.
-Weapons don't Do enough damage feels like, only headshots feel normal.
-Enemies when hit, could react u know, not just keep going at you, maybe stumble a bit or something.
All this will be fixed with mods at some point I guess.
That's my top finding.
Dunno it feels really empty but then its the Zone but in walls this time, so there is just not an easy way for new mutation fodder to get into the Zone.
https://stalker.fandom.com/wiki/Zombie
https://stalker.fandom.com/wiki/Zombified_Stalkers
Monolith are a different thing.
having just received the journalist stash way points and having read the whole zone should be open now i just opened up the bridge to garbage i set out to collect my loot. now after the previous game play i noticed things that i can only describe as static scripted spawn points, they where so predictable i got a feeling for them, where they generally are and how to either avoid or make them spawn things..
so i set out to all the way points over all the sections of the map, places ive never been before in my life nor have seen on video, except their renditions in previous stalker games ofc.
so i figured id run an experiment alongside my loot run: deliberately avoid any spawning of mobs and guess where the triggers are successfully. i was getting so good at it that stopped bothering having my weapon equipped at all and just ran to all of them with my bolt equipped, i collected all stashes without combat, except of course i had to kill the placed snorks in the freedom base and the burer in the duga stash..
now ive not gone to swamp, i tried but every entrance is blocked by the story since i didnt progress after opening up the bridge t garbage.
the zone was completely empty because i knew where the spawn triggers where and i avoided them first try.
this is not possible in previous stalker games and its an experience unique to stalker 2.
backup your saves and try it yourself...its kinda fun actually.
now personally i honestly loved my peaceful and quiet walks, it made me feel like i was in the stalker movie instead of the game, the atmosphere was as suspenseful as ever and the world is so beautifully crafted. it just needs to be populated.
ive always started my games in stalker and anomaly by going to the city up north where the mercenaries are and red forest to score myself some decent gear so i know what that experience was like.
and you can hardly ague that this experiment was the intended experience.
fortunately the devs themselves said its not, so im giving it time to allow them to make it the way they DID envision and then we will see again.
im not hating on the game, i love the game and i can clearly see what a masterpiece this can be if the devs get the opportunity to realise their vision. its gonna be amazeballz awesome.. its just not there yet and saying that it is would not be kind to previous stalker games.
and i am very impressed that they managed to deliver this amidst all their hardship, and yes i feel bad for pointing these flaws out, because such things hurt when you worked your ass off for years and years and had setback and curses left and right
but we are not getting stalker 2 by ignoring the flaws, we need to have nuanced opinions that highlight both the thngs the game does well and the awesomeness, as well as things that are flawed, we need to expose these flaws not because of a "aha! gotcha!"but because we cant improve what we do not confirm needs improving.
we need to face reality in order to improve it.
Not even Fallout 76 this bad bro...
There are tons of quests you flid, not just main story