S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

View Stats:
Billy Nov 21, 2024 @ 7:45am
The Zone feels Empty?
I am walking around the Zone, visiting many Locales that were in previous games, Cordon/Garbage/Dark Valley and I feel like the Zone is empty. Some campfires are placed all over the places yet no Stalkers, Bandits, Freedomers or Duty are out and about. what gives?
< >
Showing 1-15 of 84 comments
Billy Nov 21, 2024 @ 7:50am 
The only time i see people around are if they are at main points, i.e Rostok, Rookie Village or Zalissya. And i feel as if I only see new stalkers if a get into combat and a friendly Loner squad spawns out of thin air.
Faraway Nov 21, 2024 @ 7:51am 
Yeah world feels stale
Joikax Nov 21, 2024 @ 7:52am 
Everything spawns around you from time to time (aside from points of interest where NPC's are pre-placed). There are no roamers, it's all just an illusion. The Zone IS empty in Stalker2.
Ceroki Nov 21, 2024 @ 7:52am 
Yea, like the original games. Good point.
xutber Nov 21, 2024 @ 7:54am 
they scammed us with A life 2.0 there is no a life there are no random encounters, just spawns behind you 10 meters
Billy Nov 21, 2024 @ 7:57am 
I will say where there are people, its great, it just feels empty.
Raoul Duke Nov 21, 2024 @ 7:59am 
The originals games had the A-life system which basicaly made the zone alive. This game was supposed to have it but it clearly don't instead we have a garbage bethesda/ubisoft type a npc spawn.
GodfatherPlunger Nov 21, 2024 @ 7:59am 
another case of too large for its own good
Jozef_Oleksy Nov 21, 2024 @ 8:00am 
It's a Zone, not a Times Square. It supposed to be "empty".
Bozz 💀 Nov 21, 2024 @ 8:02am 
Originally posted by Jozef_Oleksy:
It's a Zone, not a Times Square. It supposed to be "empty".

Nah it's not, in the previous games you would find stalkers going from A to B and you could go with them, see them attack bandits etc...

Here they just spawn when you comewhere.
Telzen Nov 21, 2024 @ 8:02am 
Originally posted by Joikax:
Everything spawns around you from time to time (aside from points of interest where NPC's are pre-placed). There are no roamers, it's all just an illusion. The Zone IS empty in Stalker2.
You know it was an illusion in the old games too right? NPCs weren't actually traveling all over the zone. Just like here they were only physically present when close enough to you. The old games just did it better than Stalker 2 currently does.
Bozz 💀 Nov 21, 2024 @ 8:07am 
Originally posted by Telzen:
Originally posted by Joikax:
Everything spawns around you from time to time (aside from points of interest where NPC's are pre-placed). There are no roamers, it's all just an illusion. The Zone IS empty in Stalker2.
You know it was an illusion in the old games too right? NPCs weren't actually traveling all over the zone. Just like here they were only physically present when close enough to you. The old games just did it better than Stalker 2 currently does.

This is not really true, I mean in some place you can follow them and they do go from one location to another and fight anything they come accross. (first games of course)
Last edited by Bozz 💀; Nov 21, 2024 @ 8:07am
Raoul Duke Nov 21, 2024 @ 8:08am 
Originally posted by Jozef_Oleksy:
It's a Zone, not a Times Square. It supposed to be "empty".
no it's not supposed to be empty. You never played the og games where you could hear distant gunshot of stalker fighting each other or mutants and you could go to those area where you heard the gunshot and see the aftermath of the fight, stumble upon random stalker gathered around a campfire and see them again after 1 hour of playing in a different location. Now it's just an npc spawn system of a random open world game without life
chiconspiracy Nov 21, 2024 @ 8:08am 
Originally posted by Telzen:
Originally posted by Joikax:
Everything spawns around you from time to time (aside from points of interest where NPC's are pre-placed). There are no roamers, it's all just an illusion. The Zone IS empty in Stalker2.
You know it was an illusion in the old games too right? NPCs weren't actually traveling all over the zone. Just like here they were only physically present when close enough to you. The old games just did it better than Stalker 2 currently does.

You could crank up the draw distance and see that your take is wrong. They actually did simulate squads traveling and interacting with wildlife/other squads. You'd hear gunfire in the distance and could move towards it. Here they just pop into existence as you arrive at a certain location, usually comically close to a player. They will also spawn enemies in a completely cut off area that you already cleared.
Billy Nov 21, 2024 @ 8:10am 
Yeah, I swear I finish a fight, I turn around and then turn back and a new Squad has spawned lol
< >
Showing 1-15 of 84 comments
Per page: 1530 50

Date Posted: Nov 21, 2024 @ 7:45am
Posts: 85