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https://www.nexusmods.com/stalker2heartofchornobyl/mods/2
I had, but combination of using driver's tripple buffer vsync instead of ingame one, the "fix" mod from nexus (basically config params) it gone away (or as far as it can get with 55fps). Frame generation does the rest, so it's reasonable enough now.
I have NVIDIA GeForce RTX 2070 Super.
P.S. Oddly I did not have engine.ini file initially.
Seems a bit like Dragons Dogma, which was limited by CPU in towns (NPC heavy areas)
Stop linking to mods that have Just copy pasted params from other UE5 games becuase they break the game and you wont even realize it.. for eg Bloodsuckers the enemies that turn Invisible Basically distort and those Gravitation anomalies . they simply become invisible because distortion is set to 0 in these configs . You guys wont even realize this until you keep getting killed by invisible enemies