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Cheese. Climb on terrain that they can't reach and then labouriously shoot them.
Bloodsuckers have far too much health currently. They worked much better in the original games, they acted the same and did a lot of damage but you could kill them quickly.
Idk have you tried like 2 shotgun blasts? Even those early 10% durability sawn offs will take down bloodsucker before it can run away
They also crawl along the ground like snorks when invisible, so if you shoot higher, like you would in original trilogy, you are not hitting anything.
It is uncontestable fact that a number of the mutants in this game have their HP/resistances set WAY too high.
Those sawn-offs are pretty weak, as are all starting weapons. It takes both shots to kill a flesh from point blank (on Stalker difficulty). My tip is to switch weapons instead of reload, since it takes less time. Until you find a better weapon, try to avoid some of the bigger mutants, or draw them into other Stalkers.
The only issue is they tend to move out of sight sometimes and don't come back, so you can get off your safe spot temporarily to get them back to you. I usually kill mutants with shotguns, since the ammo is cheap and high firepower at close range (melee enemy).
I too frown on this type of difficulty increase. Make them evasive, numerous, harder to hit, anything except adding a couple of zeros to their hp.
2. If you don't wanna cheese - dodge. They maul you until you move away and charge attacks take away a lot of health.
3. Heal and reload after every close up. On veteran you have to heal after every hit and then try to reload, not the other way around. Bleeding is not important until you finish the thing off.
4. Don't waste ammo while it's sprinting around in invisibility, not gonna keep them off.
5. If it's dark, sometimes it's easier to see them with the lights off. Happened to me in that cave.
6. Shotguns seem to scare them away a bit better. (maybe it's just the higher damage against mutants)
I blasted over 26 shotgun rounds into 2 of them and i got only 1 of them and the other one badly wounded, it's seriously eating up my resources to fight just one of them on veteran with a bloody toz34.
I'm honestly a little sad about this. Every group of enemies or every bloodsucker I run into means I'll be spending all my ammo on them. Ammo is scarce as it is, but why does everything need to have 10000hp to down? Bloodsuckers are already hard enough to kill with how fast they are and how they're invisible until they're right in your face.
I still can't believe one of the first enemies I ran into DURING THE TUTORIAL was a bloodsucker. It took me over 5 retries killing that thing with the barely any ammo you have and the few weapons that you can find. Really odd placement for a bloodsucker.