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How is that different from random enemy spawns ?
They can call it A-life all they want but it is not.
To answer you, no there is no A-Life in the game. No simulated schedules or anything of the sorts. The zone is barren save for random spawns around the player and predetermined spawns in points of interest.
Skyrim had a similar NPC system to A-Life 1.0.
Feels like everything Microsoft touches becomes more generic these days
Exactly this. A-Life means groups of NPCs and Mutants travelling the zone. There is none of that. The current AI only exists close to the player and that's it.
Skyrim had what Stalker 2 currently has, just a basic spawning algorithm outside points of interest and a predetermined activity those spawned squads (of mutants) follow until they're despawned from distance to the player.
It's an illusion of life.
That is not A-Life.
Almost felt scammed to be honest.
Yet A-LIFE is just pretend with more advanced stuff to make you buy into the game world.
What made you think Stalker was the only game with NPC daily scheduling.