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Een vertaalprobleem melden
With my old processor (Intel) rated at 54x100 I had to drop it down to 48x100 for the UE5 engine to run properly. Entirely Intel's fault for releasing poorly made CPUs.
So every other Engine runs fine with that CPU except Unreal... and you blame Intel?
lol
How does that conclusion you've jumped to explain the fact that the game is running just fine for myself and many other people?
I understand that the game is allegedly causing problems for some, I just find it fascinating that the majority of those with problems appear to be geniuses like yourself, who know exactly what the problem is, they know it's not their system, they know it's the Dev's fault and they just ignore the inconvenient fact that the game is running fine for other people, often with the same hardware.
So in your expert opinion it's the Dev's fault that the game doesn't run satisfactorily on your PC, and the fact it runs fine on another PC with the same hardware is what? Witchcraft?
Entitled know-nothing know-it-all's.
That's what these ppl are.
Their systems aren't good enough. The truth hurts. It's called life.
Your machine is a joke, let's just get this out in the air. The I9 13900k Is a terrible CPU and widely regarded next to the latest AMD Ryzen 9 as an unstable meme of a processing unit. 96gb? You're either lying or your computer isn't built for playing video games and thus, your opinion on this can be ignored, because this looks like your PC is built more for AI and data annalist work than gaming, which means if I need to drop 6,700$ on a new PC just to play an inferior sequel that's a meme. This game has issues left and right, my PC is top of the line in terms of last years parts, 32gb of ram 5800mhz of course no one should go any lower, 7900xt and a ryzen 7 7800X3D any my storage is WDblack 2tb 3 sticks. Mobo is an ROG B650 E, for the 100 minutes I played this game I had nothing but stutters, frame drops, random skips, flying enemies and allies and two crashes.
So either, your machine is utterly made up and you don't have an AI designing machine like this, or you didn't actually play this game on your machine, this game is a poorly optimised mess and has been this way since launch
You want to know how we know it's the devs fault vs our faults? Very simple. See, when I go play Witcher 3, Crisis 3, Avowed, Star Citizen and other graphically and generally machine intensive games, my PC does fine, it silently goes about its job giving me 120+ FPS on these games consistently. Now comes in Stalker 2, launches and a few people have a good time, but a majority of us had issues, and still do. We've pointed out countless times the Unreal Engine is a terrible engine, just like how we pointed out the latest Unity Engines are terrible and need work before devs start using them, because each time they do, untrained or inexperienced developers put a game on a "New and improved engine meant to captivate audiences for generations." and it flops for a good year or two before the next game comes out on the same engine vastly more improved.
We complain because we know our computers are fine, we know when we have driver issues and graphical issues that are on our end, these are pretty obvious when they happen. But when I can play one game perfectly and the next game I can barely run on a machine built to play 3 clients of Star Citizen if I wanted to without lagging, there's a problem in the game optimisation, not my computer.
So when a PC that's been eating alive most newly released games starts struggling on a game, my first instinct is to say "This is a poorly optimised mess." and most of the time, it is, just like this game was, just like the devs admitted months ago, the problem is it hasn't really improved at all.
LOL, clown.
BS, your PC are potato or your PC are problem in 90% cases, full of viruses, trainers or miner software, thats all.