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Unfortunately there's no other way. You will find other UE5 games have the exact same issue and often have TAA enabled by default with no option to turn it off.
No upscale terrible oversharp
Upscale blurry like hell.
No go for me sorry.
There is absolutely nothing that worked. When upscaling is off everything looks crunched pixelated and like an old CRT TV. There's someone in the GAMMA discord having the exact same issue and they can't figure it out either.
At first I thought it was something to do with my health since I was at half but no. I tried healing, eating, drinking, not moving a muscle so stamina was full and the blur just wouldn't stop. I did various edits to ini files to make sure motion blur and depth of field were off. Tried sharpness adjustments, ironically 100% sharpness with upscaling on manages to drown out some of the blur but it still looks like ass.
I can handle some jank performance, my hardware does a lot of the heavy lifting but the game looking the way it does just makes me want to projectile vomit everywhere. For now I've given up because I'm tired and frankly annoyed. But I'll leave this comment in case someone figures it out.
I'm try that out too for my too sharp game at 22%, but I also got texture flickering and not sure if that's somehow related...
It is alot more tolerable tho
-Add option to turn of eye adjustment in advanced settings, would be good.
To clarify the Anti-aliasing setting is misleading, it uses the chosen up-scaling method for the anti-aliasing. As long as you choose an up-scaling quality that keeps the resolution scale at 100% (commonly "Native AA") it will apply it as anti-aliasing without up-scaling the image, TAA (Temporal Anti-Aliasing) is also an option here if you are having problems with DLSS, FSR, and XeSS.