S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Keramane Nov 20, 2024 @ 9:46am
Crashed while Rendering Shaders
According to steam I've got over half an hour in the game but that was all shader rendering, and twice now it's crashed during that process. I've not even seen the start menu yet and I'm nearing an hour of "gameplay".

Edit: Three crashes now. I legit can't play this game at all.

Edit 2: The answered post got me through the render crashes, but might not fix it for everyone. Give it a go though!
Last edited by Keramane; Nov 20, 2024 @ 10:51am
Originally posted by Pruikki:
try these in launch options

-xgeshadercompile -nothreadtimeout -NoVerifyGC -preventhibernation -sm5
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Showing 1-15 of 30 comments
Pruikki Nov 20, 2024 @ 9:48am 
Same thing.
i guess 16gb ram aint enough gotta try High settings now if it can amke it there.
ToxicDutch Nov 20, 2024 @ 9:49am 
What CPU/GPU?
Pruikki Nov 20, 2024 @ 9:49am 
well that did not help. just crashes after startin new game...
[Line: 657] FShaderMapResource_InlineCode::InitRHI got platform PCD3D_SM6 but it is not compatible with PCD3D_SM5
Last edited by Pruikki; Nov 20, 2024 @ 9:49am
Pruikki Nov 20, 2024 @ 9:56am 
AMD 6950XT 16gb Vram
5800X cpu
16GB ram

so AMD system. let me try med settings now. and a reboot.
Keramane Nov 20, 2024 @ 9:58am 
AMD Ryzen 5 3600 / AMD Radeon 6800 XT, 32gigs of RAM
Last edited by Keramane; Nov 20, 2024 @ 10:06am
The author of this thread has indicated that this post answers the original topic.
Pruikki Nov 20, 2024 @ 10:10am 
try these in launch options

-xgeshadercompile -nothreadtimeout -NoVerifyGC -preventhibernation -sm5
beeflomein Nov 20, 2024 @ 10:11am 
Same issue: "Shader compilation failures are Fatal" in the bug report
4090/13900k/16gb RAM
beeflomein Nov 20, 2024 @ 10:15am 
Originally posted by Pruikki:
try these in launch options

-xgeshadercompile -nothreadtimeout -NoVerifyGC -preventhibernation -sm5

No luck with this, just get: "Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x000001b67919ef70" on CTD
nikolko64 Nov 20, 2024 @ 10:47am 
I have the same ussue. Any thought that could help?
vladislavpilugin86 Nov 20, 2024 @ 11:15am 
Originally posted by Pruikki:
try these in launch options

-xgeshadercompile -nothreadtimeout -NoVerifyGC -preventhibernation -sm5
Мне помогло указание -sm6
ToxicDutch Nov 20, 2024 @ 11:17am 
Originally posted by beeflomein:
Same issue: "Shader compilation failures are Fatal" in the bug report
4090/13900k/16gb RAM

Try this for the botched 13/14th gen Intel CPU's.

Originally posted by ToxicDutch:
Quick tutorial in case:
- Download Intel Xtreme Tuning (It's software from Intel itself, no shady business)
- When starting XTU you will get a screen with a 'Performance Core Ratio x55 (or whatever number it is)
- Lower that number by 1 (so make it x54)
- Apply and profit.
Last edited by ToxicDutch; Nov 20, 2024 @ 11:18am
Rick Nov 20, 2024 @ 11:22am 
LoginId:a882bed54fd07a7e62b8899c03459da4
EpicAccountId:

LowLevelFatalError [File:D:\STALKER2\s2editor\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 657] FShaderMapResource_InlineCode::InitRHI got platform PCD3D_SM6 but it is not compatible with PCD3D_SM5

Stalker2_Win64_Shipping
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kernel32
ntdll
Rick Nov 20, 2024 @ 11:23am 
Originally posted by Rick:
LoginId:a882bed54fd07a7e62b8899c03459da4
EpicAccountId:

LowLevelFatalError [File:D:\STALKER2\s2editor\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 657] FShaderMapResource_InlineCode::InitRHI got platform PCD3D_SM6 but it is not compatible with PCD3D_SM5

Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
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kernel32
ntdll
Heeeelp
Pruikki Nov 20, 2024 @ 11:43am 
Originally posted by Rick:
Originally posted by Rick:
LoginId:a882bed54fd07a7e62b8899c03459da4
EpicAccountId:

LowLevelFatalError [File:D:\STALKER2\s2editor\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 657] FShaderMapResource_InlineCode::InitRHI got platform PCD3D_SM6 but it is not compatible with PCD3D_SM5

same
the " PCD3D_SM6 but it is not compatible with PCD3D_SM5" issue
pazmaster10 Nov 20, 2024 @ 3:40pm 
Originally posted by Rick:
Originally posted by Rick:
LoginId:a882bed54fd07a7e62b8899c03459da4
EpicAccountId:

LowLevelFatalError [File:D:\STALKER2\s2editor\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 657] FShaderMapResource_InlineCode::InitRHI got platform PCD3D_SM6 but it is not compatible with PCD3D_SM5

Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
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Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
Stalker2_Win64_Shipping
kernel32
ntdll
Heeeelp

did you ever figure it out? im having the same issue
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Date Posted: Nov 20, 2024 @ 9:46am
Posts: 31