S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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hipsu Nov 11, 2024 @ 6:10am
Multiplayer? Modding? What else is missing?
I was hyped for the game but the more I read, the more concerned I am about the state of the game.

Why are many features still missing after so many years and half a dozen postponements? Where else were savings made and things left out?
Last edited by hipsu; Nov 11, 2024 @ 6:11am
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Showing 1-15 of 15 comments
LunarGatta Nov 11, 2024 @ 6:20am 
Stalker multiplayer was never meant to be a point of the game.

It was likely decided very late down the line they'll add something multiplayer, but multiplayer was never the point of Stalker.

As for modding, what are you talking about? The devs openly stated they are fully supporting modding and it's using UE 5.5, so it may be coming with an UE editor.
hipsu Nov 11, 2024 @ 6:26am 
Originally posted by ✿❤💤❤✿:
As for modding, what are you talking about? The devs openly stated they are fully supporting modding and it's using UE 5.5, so it may be coming with an UE editor.
I've read in other posts that the mod tools are still in development and won't be available at release. I'm wondering why, after 5 delays and several years of extra time, such a fundamental feature for this game series is still not ready.
LunarGatta Nov 11, 2024 @ 6:28am 
Originally posted by hipsu:
Originally posted by ✿❤💤❤✿:
As for modding, what are you talking about? The devs openly stated they are fully supporting modding and it's using UE 5.5, so it may be coming with an UE editor.
I've read in other posts that the mod tools are still in development and won't be available at release. I'm wondering why, after 5 delays and several years of extra time, such a fundamental feature for this game series is still not ready.
Modding isn't fundamental.

It's a nice thing to have, but it really isn't fundamental.
MaxxGold Nov 11, 2024 @ 6:28am 
Where exactly are you reading that modding is missing? Modding is a staple of the Stalker series and Stalker 2 will be no different. They have already said modding is a go.

Stalker has never been about Multiplayer. It looks like they are doing something for multiplayer but I haven’t kept up, but I’m sure “Modders” will add it in at some point anyway.

:praisesun:
Hunter_02 Nov 11, 2024 @ 6:57am 
5 replies in and almost everyone here is getting completely unhinged, make up their own conspiracies, overthink what developers have stated and what not, insult others, the whole shebang...

I'd say that's a new record, but it probably isn't. Not gonna urge anyone to calm down either, because while sad to watch, it's also kinda funny.

Now to the topic: It has been stated clearly multiple times that multiplayer is coming a short while after release. My guess is they want to ascertain how many players they'll have in order to determine how many servers they'll need or something like that. Whether it's a focus or not matters little. It is, in the end, an announced feature, and I am quite sure it even says it on the Steam page somewhere.

Modding support has also been announced several times in all sorts of interviews in the past years, and the devs absolutely acknowledge the achievements of the modding community. A passive indicator for this is that Anomaly/GAMMA exists in its current form as standalone, free game. It still uses an overwhelming amount of assets from the base games, and GSC would probably be well within their rights to sue for copyright infringement or somesuch.
An active indicator for their appreciation of mods is the fact that they're LITERALLY saying it in interviews, such as this one:
https://youtu.be/mJiyyKbl4Ik?feature=shared

Mind the top comment of this video.

So please, stick to the facts instead of spreading some brand of fear-mongering.
Last edited by Hunter_02; Nov 11, 2024 @ 7:03am
ImHelping Nov 11, 2024 @ 7:19am 
Honestly at this point, you should not blame people for not trusting proper mod support until it is in their hands and proven to be GOOD mod support.

Even plenty of "See? Modding tools came out!" still make modding basic features a bastard. Plenty of devs who claim to love mods still flag saves as filthy cheater saves seen in the UI.

Devs love cheevo statistics being held sacred more than they love mods or players fixing softlocked quests with the dev console.

Plus even as busted as the old engine was? Even I could root around and edit details to clone the bits of mods I liked and leave out what I did not, and hand edit mod files for useless nonsense like "Tracers. on. EVERYTHING"

While team "Nuh uh unreal5 is super easy to mod" has given examples of... "Because it is super easy to mod, just you wait, totally" and nothing on what would be modded, how it would be modded beyond screeching "MOD TOOLS! MOD TOOLS! MOD TOOLS!",

Would you be able to adjust every vendor to accept yellowish green durability items to save yourself eyestrain on "Is this green enough to sell?" in under ten minutes still? give me something to actually work with, "unreal modding is fine actually!" posters
Last edited by ImHelping; Nov 11, 2024 @ 7:27am
MaxxGold Nov 11, 2024 @ 7:58am 
Originally posted by Hunter_02:
5 replies in and almost everyone here is getting completely unhinged, make up their own conspiracies, overthink what developers have stated and what not, insult others, the whole shebang...

I'd say that's a new record, but it probably isn't. Not gonna urge anyone to calm down either, because while sad to watch, it's also kinda funny.

Now to the topic: It has been stated clearly multiple times that multiplayer is coming a short while after release. My guess is they want to ascertain how many players they'll have in order to determine how many servers they'll need or something like that. Whether it's a focus or not matters little. It is, in the end, an announced feature, and I am quite sure it even says it on the Steam page somewhere.

Modding support has also been announced several times in all sorts of interviews in the past years, and the devs absolutely acknowledge the achievements of the modding community. A passive indicator for this is that Anomaly/GAMMA exists in its current form as standalone, free game. It still uses an overwhelming amount of assets from the base games, and GSC would probably be well within their rights to sue for copyright infringement or somesuch.
An active indicator for their appreciation of mods is the fact that they're LITERALLY saying it in interviews, such as this one:
https://youtu.be/mJiyyKbl4Ik?feature=shared

Mind the top comment of this video.

So please, stick to the facts instead of spreading some brand of fear-mongering.

Drama Queen much? The only unhinged reply in here is yours. :loot:
Grubbs008 Nov 11, 2024 @ 7:59am 
Originally posted by ✿❤💤❤✿:
Originally posted by hipsu:
I've read in other posts that the mod tools are still in development and won't be available at release. I'm wondering why, after 5 delays and several years of extra time, such a fundamental feature for this game series is still not ready.
Modding isn't fundamental.

It's a nice thing to have, but it really isn't fundamental.

False
Zick Nov 11, 2024 @ 8:42am 
I don't trust information about modding, Unreal Engine doesn't know how to make friends with global mods....Why didn't you guys know?
Belmont Nov 11, 2024 @ 8:52am 
Multiplayer has been said to be a post-launch addition for what I believe is over a year now. It's also most likely going to be the same exact type we had in previous entries. Round based TDM/Control Point/Etc. Nothing special. It's a bonus mode and not the focus.

Modding has always been said to have been supported. Tools will come after release. Who is going to mod their first playthrough? That makes no sense. Without experiencing vanilla how would you know what you yourself want to mod and change. The tools will come later, most developers do that. We don't even know what the modding TOS/EULA will involve yet either.

Some of these threads and questions could be answered without even being created if people would bother to actually read up on the game first.
Fang Nov 11, 2024 @ 8:54am 
Modding tools coming out after launch is pretty par for the course. The few studios that still make and release them do this all the time, even Bethesda.

Now that the game has gone gold they can focus on polishing the Multiplayer update and the Mod tools.
Originally posted by ✿❤💤❤✿:
Originally posted by hipsu:
I've read in other posts that the mod tools are still in development and won't be available at release. I'm wondering why, after 5 delays and several years of extra time, such a fundamental feature for this game series is still not ready.
Modding isn't fundamental.

It's a nice thing to have, but it really isn't fundamental.
you have no idea what stalker is
Yojimbo Nov 11, 2024 @ 8:35pm 
Lemme guess, Gen Z?
Xafron Chi Nov 11, 2024 @ 9:56pm 
Neither of the things you listed are vital to the base game.

The game was built for it's single player campaign. It's not even out yet, and you're already worried about having no mods at launch and no stupid PvP mode nobody asked for?
Taddy Mason Nov 11, 2024 @ 11:10pm 
Originally posted by hipsu:
I was hyped for the game but the more I read, the more concerned I am about the state of the game.

Why are many features still missing after so many years and half a dozen postponements? Where else were savings made and things left out?
nowhere and nothing, probably. you're likely freaking out over nothing. 2 extra optional features being added in after launch does not "many features still missing" make. you should relax and calm down and wait for the game to come out and see for yourself first.
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Date Posted: Nov 11, 2024 @ 6:10am
Posts: 15