S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Garrett Nov 10, 2024 @ 1:58pm
The A.I. - is it smart? One of the most important things in any FPS
If you played the old FEAR games then its easy to see how good AI can elevate a game from being mediocre to being something great.

I hope Stalker 2 doesn't have AI which is as dumb as my Alabama-born cousin?

It's hard to know about this, just going from the trailers and game play footage so far...

Anyone know a little more about it?
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Showing 1-15 of 30 comments
Blood of Kerensky Nov 10, 2024 @ 2:01pm 
Game isn't out yet, we only know staged fights from trailer footage.
It's so smart that they had to dumb it down so people wouldn't get outsmarted in every encounter. My source is believe me bro.

Though if the A.I ends up not being up to par modders will always be able to improve these things.
Iamlegend Nov 10, 2024 @ 2:11pm 
The Stalker franchise is notoriously known for having a great AI, with a whole ecosystem called A-Life.

Some people over here pointed out that the trailers didn't show that smartness. It's true : the trailers have been recorded with ultra-low difficulty for showcasing purposes.

The best way to see how hard and smart the AI in Stalker is, is to play (for now) the first game :)
Cheyenesku Nov 10, 2024 @ 2:19pm 
O.G. had and still have really good AI, you can still outsmart it but its really good.
Even with just copying what was there it would be good.
Dont worry. ;)
Bueno Stainz Nov 10, 2024 @ 2:23pm 
The AI from the old games alone was crazy. Most of the time you would die and be like "Where tf did that come from?????" Then you realize 2 enemies were flanking you the whole time. Dont even get me started on their grenade throwing skills :KScared:
So judging by the old games, im really HOPING its even more sophisticated or just better.
Last edited by Bueno Stainz; Nov 10, 2024 @ 2:23pm
Napoleon Solo Nov 10, 2024 @ 2:27pm 
Originally posted by Bueno Stainz:
The AI from the old games alone was crazy. Most of the time you would die and be like "Where tf did that come from?????" Then you realize 2 enemies were flanking you the whole time. Dont even get me started on their grenade throwing skills :KScared:
So judging by the old games, im really HOPING its even more sophisticated or just better.
I think it's gonna be okay.)
in the last trailer when there was a gun fight with the bandits through the window, one of them came up to the room and tried to attack)
Flolelan Nov 10, 2024 @ 3:37pm 
i wouldnt expect something completly amazing like back when fear came out, but also it will be better than you braindead cod ai.

back in the old days stalker had a very smart simulated ai behaviour, such as squads moving dynamically and achiving their goals at their own pace only to be hindered by other ai with different objectives in the same location. if the player engaged with the ai they usually tried to keep the attention of the player while one or two split of from the group to flank and/or throw grenades with a very high accuracy. sometimes deaths where/felt cheap cause you died "out of nowhere". sure sometimes they just spray walked around an corner insta headshooting you, but it is what it is.

id asume we see simular behaviour in this game too, but remember this is basically a "new studio".
Last edited by Flolelan; Nov 10, 2024 @ 3:38pm
ImHelping Nov 10, 2024 @ 3:54pm 
Fear had the benefit of tight encounter setups to help. You can't really compare a setpiece action shooter with clear vision per area vs wide open swamps and spawncamped hallways.

Stalker meanwhile, as I keep joking about. has had-

A: AI that can detect their enemy on the floor above them, and decide to shoot the ceiling uselessly.

B: AI that dies the same way as fallout companions, dying to mutant rats charging at them from 200 feet away to start, because they can only aim a machinegun at a target or angle lower than their knees if it is the player they are shooting.

C: Absurdly perfect grenade throwing skills, again, fallout reminded me of stalker that way.

Bonus round: Some idiot mods the game to make bandits always aggro "Because it is more realistic! Or you just hate a challenge!" resulting in the easiest game start you ever had. Because now instead of a truce during psychic death storms, all the NPCS shoot eachother leaving a mountain of free loot (and less zombies created by NPCs not making it to cover in time, because they are dead) every time.

Stalker in the past AI is only smart when it is time for them to no-scope the player through a chainlink fence that deflects your shots and seventeen bushes like they are not even there.

But when they are not in designated aimbot mode, not even monolith can win a shootout in a long empty hospital hallway they brought an assault rifle, and you brought drum fed buckshot to. because slugs are underpowered actually.

Really keeps you guessing though.
Last edited by ImHelping; Nov 10, 2024 @ 4:01pm
Obiwan Nov 10, 2024 @ 4:07pm 
Originally posted by Garrett:
If you played the old FEAR games then its easy to see how good AI can elevate a game from being mediocre to being something great.

I hope Stalker 2 doesn't have AI which is as dumb as my Alabama-born cousin?

It's hard to know about this, just going from the trailers and game play footage so far...

Anyone know a little more about it?

It's always interesting to me when people raise questions that are 100% valid and fair - against games that are notorious for being pioneers in the very field in question.

A-Life 2.0 is why every Stalker fan is chomping at the bit my friend.

If your concern is even remotely founded - i don't even wanna think about it.
RawDawg Nov 10, 2024 @ 5:12pm 
I'm still hunting for real intelligence. :steammocking:
FEEP Nov 11, 2024 @ 8:30am 
God I hope so. If the game doesn't have AI that rivals the last games it will flop.

The mod who said the trailer was recorded in low difficulty... I've heard things like that many, many times. Hope you're right chief.
[GSC]Super_PropheT  [developer] Nov 12, 2024 @ 4:01am 
Originally posted by Garrett:
If you played the old FEAR games then its easy to see how good AI can elevate a game from being mediocre to being something great.

I hope Stalker 2 doesn't have AI which is as dumb as my Alabama-born cousin?

It's hard to know about this, just going from the trailers and game play footage so far...

Anyone know a little more about it?

It is. After 60 hours in S2 for now on Veteran — my ass got kicked. But maybe I'm not the smartest stalker...
LematLove Nov 12, 2024 @ 4:06am 
They AI on the original games was pretty good and advanced for the time, so there's hope that devs would have updated the system and adapt it to the modern times and technologies by bumping it's capabilities... but I am afraid we won't be able to tell until we have our hands on the game.

That being said, unfortunately AI within games hasn't evolved much in the last 10 years, while companies are more focused on graphics and game mechanics, so it doesn't take to much to outstand over what other contemporary games are able to achieve on that very field...
Napoleon Solo Nov 12, 2024 @ 4:15am 
Originally posted by GSCSuper_PropheT:
Originally posted by Garrett:
If you played the old FEAR games then its easy to see how good AI can elevate a game from being mediocre to being something great.

I hope Stalker 2 doesn't have AI which is as dumb as my Alabama-born cousin?

It's hard to know about this, just going from the trailers and game play footage so far...

Anyone know a little more about it?

It is. After 60 hours in S2 for now on Veteran — my ass got kicked. But maybe I'm not the smartest stalker...
wow, 60 hours)
Is the story over or is there still work to do in the zone?)
Xules Nov 12, 2024 @ 4:37am 
At least the AI can chase you; in the trailer, the person playing with the AS VAL in the tunnel, was shooting some bandits (i guess was bandits) and i remember he was inside the tunnel taking a stairs. He killed 2-3 bandits and one more chased the person in the building. Just watch the trailer again in the minute 1:11

https://youtu.be/NAz3_4uvG0k?si=3KdpqfDuGVcVzNqH&t=71

At least... AI seems like smart. The difficulty in every trailer is extremely easy i think
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Date Posted: Nov 10, 2024 @ 1:58pm
Posts: 30