Dungeons 4

Dungeons 4

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Kaarl  [developer] Dec 10, 2024 @ 6:07am
Dungeons 4 – Not Another Multiverse is Available Now
We are thrilled to announce that Dungeons 4 – Not Another Multiverse is now available in a timeline near you! This newest DLC promises a new 3-mission campaign, a new skirmish map, a heroic (ew) outfit for Thalya, and, for the very first time, the ability to build up to 15 new buildings on the Overworld which will allow the recruitment and training of hero units! Dungeons 4 – Not Another Multiverse is out now on Steam, Windows PC, Xbox Series X|S, and PlayStation®5 for €14.99/£12.99, with a 15% discount on Steam and other online retailers until December 17th.

As enemies become allies, Good becomes Evil (or vice-versa, this is still being hotly debated by the siblings) players can recruit and train a shiny, self-righteous army to fight alongside Thalya and her shiny, self-righteous stepbrother Tristan as they navigate an alternate reality where alliances are turned upside down and Evil™ isn't quite as Absolute as usual! Guide this unlikely duo through new challenges, wielding the holy and/or unholy combination of Evil and Good to find their way back to their own (arguably even more chaotic) universe.

In addition to this evilly good DLC, the Community-Loving Evil has also today launched Update 1.8, a free update to the Dungeons 4 base game. This update brings with it a new, distressingly dastardly difficulty level, 2 new skirmish maps with 2 new unlockable skills and a “Best Time” display for each map! Players can read more about Update 1.8 in our Blog Post.

Packed with new missions, unique mechanics, and the ability to recruit heroes from the forces of the Good for maximum Evil-Goodness, Dungeons 4 – Not Another Multiverse is out now on PC, Xbox Series X|S, and PlayStation 5 for €14.99/£12.99.
https://store.steampowered.com/app/3332590/Dungeons_4__Not_Another_Multiverse/
https://youtu.be/-Lput2hfnX4

Dungeons 4 – Not Another Multiverse Features:
  • When Evil fights Evil and joins forces with Good, is Good being Evil? You can revel in this philosophical question while, for the first time in the series’ history, in Dungeons 4 – Not Another Multiverse you control Tristan, his spells and his hero minions to venture against a common adversary, who is somehow even MORE evil than Thalya. WHAT?
  • A Multiverse Right at your Partly-Evil Fingertips: A new mini-campaign, spanning 3 new and fully voiced missions leading you through the challenges of a new multiverse while working together with the pesky stepbrother of Thalya.
  • Leave a new mark on the Overworld: With your freshly formed – and still bizarre, I care to add – bond, you are now able to build 15 hero buildings on the Overworld, where you can recruit and upgrade heroes to strengthen your Army of Good (did I really write this? Yuck)
  • Skirmish Time: Train your freshly acquired “Team Good” skills and find out how to really work and slay together in a brand-new skirmish map “Dynamic Sibling Duo”.
  • Blend in with the Good! To blend into the hero community (again, this is born out of pure necessity, we are forced to emphasize) Thalya gets a new, heroic (blurgh) outfit.
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Showing 1-15 of 23 comments
Kaarl  [developer] Dec 10, 2024 @ 6:07am 
Dungeons 4 – Not Another Multiverse ab heute erhältlich

Wir haben soeben Dungeons 4 – Not Another Multiverse veröffentlicht und drehen die Welt von Dungeons 4 auf den Kopf. Begebt euch in eine neue Kampagne mit drei Missionen, erhaltet eine zusätzliche Gefechtskarte und schlüpft in ein heroisches (würg) Outfit für Thalya. Der neueste DLC bietet erstmals die Möglichkeit, bis zu 15 neue Gebäude in der Oberwelt zu errichten, die die Rekrutierung und Ausbildung von Heldeneinheiten ermöglichen! Dungeons 4 – Not Another Multiverse ist ab sofort für Windows-PC, Xbox Series X|S und PlayStation®5 erhältlich.

Während aus Feinden Verbündete werden und Gut zu Böse (oder umgekehrt) wird - darüber streiten die Geschwister noch heftig - könnt ihr eine heldenhafte, selbstgerechte Armee rekrutieren und ausbilden. Diese kämpft an der Seite von Thalya und ihrem ebenso heldenhaften, selbstgerechten Stiefbruder Tristan. Beide finden sich in einer alternativen Realität wieder, in der Allianzen auf den Kopf gestellt werden und das Böse™ nicht ganz so absolut ist wie sonst! Das ungleiche Duo erlebt neue Herausforderungen und nutzt die heilige und/oder unheilige Kombination aus Gut und Böse, um den Weg zurück in ihr eigenes (zweifellos noch chaotischeres) Universum zu finden.

Darüber hinaus veröffentlichen wir heute das kostenlose Update 1.8 für das Hauptspiel Dungeons 4. Es fügt unter anderem die neue Schwierigkeitsstufe „Sehr Schwer“, zwei neue Gefechtskarten mit zwei neuen freischaltbaren Fähigkeiten, sowie eine „Bestzeit“-Anzeige für alle Karten hinzu, und behebt einige Fehler im Spiel. Eine Übersicht zu Update 1.8 ist im Changelog nachzulesen.

Frische Missionen, neue einzigartige Gameplay-Mechaniken und eine Gefechtskarte sorgen für maximal-bösen Spielspaß: Dungeons 4 – Not Another Multiverse ist ab sofort für Windows-PC, Xbox Series X|S und PlayStation 5 zum Preis von 14,99 Euro verfügbar. Einen Launch-Rabatt in Höhe von 15 Prozent gibt es auf Steam bis zum 24. Dezember, bei anderen Online-Händlern bis zum 17. Dezember.
https://store.steampowered.com/app/3332590/Dungeons_4__Not_Another_Multiverse/
https://youtu.be/kxKP5QSSHPg

Features:
  • Wenn Böse gegen Böse kämpft und sich mit Gut zusammentut – ist das Gute dann Böse? Über diese tiefgründige Frage könnt ihr philosophieren, während ihr in Dungeons 4 – Not Another Multiverse erstmals in der Geschichte der Serie die Kontrolle über Tristan übernehmt. Nutzt seine Zauber und seine Heldenschaar, um euch einem gemeinsamen Gegner zu stellen, der – unglaublich, aber wahr – noch böser ist als Thalya. WAS?
  • Ein Multiversum, in dem alles auf dem Kopf steht: Eine brandneue Mini-Kampagne mit drei voll vertonten Missionen führt Spieler:innen durch die Herausforderungen dieses neuen Multiversums, die sich mit Thalyas nervtötendem Stiefbruder arrangieren müssen. Viel Spaß!
  • Macht die Oberwelt zu eurem Stützpunkt: Mit der – naja – innovativen Allianz könnt ihr nun 15 neue Heldengebäude in der Oberwelt errichten. Ihr rekrutiert und verbessert Helden, um eure „Armee des Guten“ zu stärken (Habe ich das wirklich geschrieben? Igitt).
  • Zeit für etwas altmodischen Spaß: Trainiert die neu gewonnenen Fähigkeiten von „Team Gut“ und lernt, wie man in echter Zusammenarbeit vor sich hinmetzelt – auf einer brandneuen Gefechtskarte, „Dynamisches Geschwisterduo“.
  • Gut getarnt! Um in der Helden-Community nicht aufzufallen (es sei betont, dass das eine reine Zweckgemeinschaft ist), bekommt Thalya ein neues, heldenhaftes (würg) Outfit.
Carnagath Dec 10, 2024 @ 6:23am 
2
A word of warning to the publisher/devs: 15$ for 3 missions is unacceptable, unless those are the most amazing missions in the entire series. I'll buy it this time, but it's the last one. We like D4 and supporting the studio, but don't take that as an invitation to start fleecing people.
BrainBoo Dec 10, 2024 @ 10:58am 
this game is bugged. health bar is not displaying correct. units always stack and not moving... brrr ... waiting for some patch...
Kaarl  [developer] Dec 11, 2024 @ 2:30am 
Originally posted by BrainBoo:
this game is bugged. health bar is not displaying correct. units always stack and not moving... brrr ... waiting for some patch...
Hey BrainBoo,
Please send a message to our support at support@kalypsomedia.com with a description of the issue, screenshots of it occuring and the affected savegame attached, so we can investigate!
You can find your savegames for Dungeons 4 here:
%appdata%\Kalypso Media\Dungeons 4\savegames\
Our support will get back to you as soon as possible.
Have a very evil day! :steamhappy:
moby04 Dec 11, 2024 @ 3:15pm 
Unfortunately the "good" section is quite buggy. Two most annoying issues I encountered in the campaign:
1. Buildings on the overworld are messy - while selecting a spot UI suggests that there is enough space but then when the cart gets to the spot it suddenly decides that there's no room and would wait...
2. I built a prison in the second mission. Naturally it was filled with monsters that tried to attack my dungeon. So far so good... except for the fact that once the prison had some "guests" all the shortcuts for picking troops (f2, f3, f4) suddenly started picking up prisoners instead of my actual troops. I had to go around entire dungeon and manually pick every unit to send them back to the surface.
2a). Kinda related: f1 works a bit randomly I think: sometimes I was picking/selecting Tanya, sometimes Tristan...

Also, a suggestion for very important improvement: add some shortcut to select inactive construction crew on the overworld - finding it in the middle of the town full of units is really messy.
Originally posted by moby04:
Unfortunately the "good" section is quite buggy. Two most annoying issues I encountered in the campaign:
1. Buildings on the overworld are messy - while selecting a spot UI suggests that there is enough space but then when the cart gets to the spot it suddenly decides that there's no room and would wait...
2. I built a prison in the second mission. Naturally it was filled with monsters that tried to attack my dungeon. So far so good... except for the fact that once the prison had some "guests" all the shortcuts for picking troops (f2, f3, f4) suddenly started picking up prisoners instead of my actual troops. I had to go around entire dungeon and manually pick every unit to send them back to the surface.
2a). Kinda related: f1 works a bit randomly I think: sometimes I was picking/selecting Tanya, sometimes Tristan...

Also, a suggestion for very important improvement: add some shortcut to select inactive construction crew on the overworld - finding it in the middle of the town full of units is really messy.

I got around the issue with construction crews by assigning mine to a numbered group. But yeah, that was just a band-aid. The construction crew looking as nondescript as it does makes it blend into your other buildings way too easily.

Not really feeling the Hero stuff in general so far. Once you get an army up and running they're super tough, but it's a real slog to get there with having to micromanage your builder, how the maps are cramped and not really designed for building bases on, and how much goodness you need to invest to get a decent sized pop cap and starting army, let alone a good one. But maybe there's just a build path/strategy I'm not seeing yet.
Lunareiya  [developer] Dec 12, 2024 @ 1:39am 
Originally posted by moby04:
Unfortunately the "good" section is quite buggy. Two most annoying issues I encountered in the campaign:
1. Buildings on the overworld are messy - while selecting a spot UI suggests that there is enough space but then when the cart gets to the spot it suddenly decides that there's no room and would wait...
2. I built a prison in the second mission. Naturally it was filled with monsters that tried to attack my dungeon. So far so good... except for the fact that once the prison had some "guests" all the shortcuts for picking troops (f2, f3, f4) suddenly started picking up prisoners instead of my actual troops. I had to go around entire dungeon and manually pick every unit to send them back to the surface.
2a). Kinda related: f1 works a bit randomly I think: sometimes I was picking/selecting Tanya, sometimes Tristan...

Also, a suggestion for very important improvement: add some shortcut to select inactive construction crew on the overworld - finding it in the middle of the town full of units is really messy.
Hey moby04,
We would like to have a closer look at the prisoner situation you described.
Please send a message to our support at support@kalypsomedia.com with a description of the issue, the affected savegame and logs attached, so we can investigate!
You can find your savegames for Dungeons 4 here:
%USERPROFILE%\AppData\Roaming\Kalypso Media\Dungeons 4\savegames
Your logfile can be found here:
%USERPROFILE%\AppData\Local\Kalypso Media\Dungeons 4\logging
Our support will get back to you as soon as possible!
Have a very evil day & thanks for the reports! :thalya:
datFat Dec 13, 2024 @ 1:43pm 
Hello! Already bought this DLC. Thank you for the new very interesting content!! It's really cool to play as heroes on the surface. I only have 2 questions about the game mechanics about the converted heroes.
Undead converted heroes - the game says they are Undead. All Undead and all other creatures take their wages. But Undead converted heroes do not take their wages! Why?
Demons converted heroes - the game says they are Demons. All Demons can resurrect in the Demonic Vortex. But Demon converted heroes die in battle forever! And cannot resurrect? Why?
Thanks.:d4_healing:
Zem Dec 13, 2024 @ 5:22pm 
Hi! I got a question about the new "Extremely Difficult".

I did the new DLC in "Extremely"(Hell, the last mission was ... Hard to get the 100% with that!), and now i ll doing again the all the campagn with this difficulty just for the Fun & Challenge.
But... can we get a "Special reward" for that please :demoticon:?
Like a new gauntlet! to reflect your "completition"!

I was a little suprised you didn't add the achievements for the Bonus quests for each missions (Like the base game), but a "special reward" to beat the game with the maximum difficulty could be great!

Thank you for the anwser :cozybethesda:
Freeky  [developer] Dec 16, 2024 @ 5:27am 
Originally posted by Zem:
Hi! I got a question about the new "Extremely Difficult".

I did the new DLC in "Extremely"(Hell, the last mission was ... Hard to get the 100% with that!), and now i ll doing again the all the campagn with this difficulty just for the Fun & Challenge.
But... can we get a "Special reward" for that please :demoticon:?
Like a new gauntlet! to reflect your "completition"!

I was a little suprised you didn't add the achievements for the Bonus quests for each missions (Like the base game), but a "special reward" to beat the game with the maximum difficulty could be great!

Thank you for the anwser :cozybethesda:

Hi Zem,

Thank you for your cool idea and we have forwarded it for discussion to the team. No promises possible though.

Cheers.
Ombudsman Dec 17, 2024 @ 1:37pm 
Lovely DLC, thanks to the entire dev team!
vkobe Dec 17, 2024 @ 8:26pm 
yeah it is very shot dlc, i thought like 10 missions
SoggyPretzels Dec 19, 2024 @ 1:08pm 
Bug?
It seems like goblins are no longer conspicuous and get targeted by enemies when other unit types are nearby. The same seem to be true for enemy assassin heroes as well. Anyone else noticed this?
Lunareiya  [developer] Dec 19, 2024 @ 11:38pm 
Originally posted by SoggyPretzels:
Bug?
It seems like goblins are no longer conspicuous and get targeted by enemies when other unit types are nearby. The same seem to be true for enemy assassin heroes as well. Anyone else noticed this?
Hey SoggyPretzels,
Please send a message to our support at support@kalypsomedia.com with a description of the issue, the affected savegame and ideally a video of the issue occuring attached, so we can investigate.
You can find your savegames for Dungeons 4 here:
%appdata%\Kalypso Media\Dungeons 4\savegames\
Our support will get back to you as soon as possible!
Have a very evil day! :gorgu:
demx Dec 24, 2024 @ 10:07am 
Love this game since D2, but this is totally overpriced
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