Dungeons 4

Dungeons 4

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Nemi Dec 2, 2023 @ 7:14pm
Torture chamber not working?
the barely torture them and when they do they just seem to die and I get no evil out of them, the room is maxed out I have several demons as well, it just doesn't seem to be working
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Showing 1-15 of 18 comments
JVC Dec 2, 2023 @ 10:00pm 
Getting the torture 20 heroes achievement takes ages. I had around 12 demons and had to build a torture room with something like 15 props to torture heroes on.

Manually slapping them didn't do the trick. Picked up all the demons (F2) and dropped them in the torture chamber. Something like four of them actually wanted to do a bit of torture, the rest had other plans.

Dropped the demon army on the room multiple times, took more than 15 minutes before the achievement eventually popped.
Last edited by JVC; Dec 3, 2023 @ 12:00am
Kiaren Dec 3, 2023 @ 11:40pm 
Slapping worked for me. Have to slap the heroes until their bar is empty. It takes about 20 heroes?

As for the room itself, the logic has changed since D3.

In D3, demons would go to the torture chamber to "work" whenever there were heroes in the room. The demons' work preference was: Fill needs, generate mana, work the torture chamber.

In D4, it is a "need" room. It fills Demons' need for torture. But... only level 7+ demons have a torture need meter. And if the meter is full, then they don't torture: they go do something else. And it is the last need on their priority list.

So you'll need high level demons, a prison, prisoners, they need to be paid, eaten all the gobblers, and have taken a mana bath before going to the Torture Chamber.

If these rooms are set up far from each other, they will get hungry or need paid before they get to torture anyone. And when they do torture, their need meter fills quickly.

All in all, the room is not worth it for general play.
Kiaren Dec 3, 2023 @ 11:42pm 
Oh, and the 20 or so evilness it generates does not automatically go to your vault. A snot needs to pick up the evilness mote and take it to the vault.
v1p4 Dec 4, 2023 @ 5:00am 
Originally posted by JVC:
Getting the torture 20 heroes achievement takes ages. ...
Use your demon hand ;)
Slap em to death
Torture chamber is useless, just make 1 prop to prevent demons beign unhappy and thats it.
Gozew Dec 4, 2023 @ 6:33am 
Worked fine for me, everything racked up, demons came in, slapped some heroes about a bit and got it. No issues!
I think I started with 4 devices and eventually upgraded the room to 8. I spent most of that map with my entire army upstairs, yet after the (repeated) Thalya-teleport to Dungeon Heart sequences, I'd let the whole team hang out downstairs for a minute. The achievement unlocked at some point long before the main end-level conditions did.

Addendum: Note that I also had very large versions of every other room they needed, all connected nearby from a single hall (including gold and chicken). Had to manually hold RMB to vacuum up gold from other rooms and drop it in their local payday room, so when I didn't have them on the Overworld, they didn't have to walk far.
Last edited by intenselygoodtime; Dec 4, 2023 @ 1:51pm
Naughty Maggot Dec 7, 2023 @ 6:55am 
Slapping also worked for me. I didn't even have any demons. Just an undead army.

I personally hate using them. They seem very weak in battle, can't heal themselves and drain your evilness.

Also have to micro manage filling the mana bath up constantly and picking up evilness every single demon that needs reviving.
bpACH Dec 7, 2023 @ 4:13pm 
The little snots should be doing that for you (unless Thalia dies).
Joe Coffee Dec 8, 2023 @ 5:52pm 
I prefer Dungeons 3's torture chamber. You just dropped heroes in devices, and you can bring the Succubi to them and they'll punish them. It seems like Succubi don't do torture in this game which is disappointing.

I also don't like snots doing everything. I don't mind them making beer, tunneling, carrying heroes to the prison. But generating mana, and perhaps doing the torturing, I don't like it.

I like specific creatures doing their thing. I know this is no Dungeon Keeper, but I liked how Mages loved their library. I wish monsters would go back to doing room-specific things like Dungeons 3.
Naughty Maggot Dec 10, 2023 @ 2:17am 
Originally posted by The Jerker:
I prefer Dungeons 3's torture chamber. You just dropped heroes in devices, and you can bring the Succubi to them and they'll punish them. It seems like Succubi don't do torture in this game which is disappointing.

I also don't like snots doing everything. I don't mind them making beer, tunneling, carrying heroes to the prison. But generating mana, and perhaps doing the torturing, I don't like it.

I like specific creatures doing their thing. I know this is no Dungeon Keeper, but I liked how Mages loved their library. I wish monsters would go back to doing room-specific things like Dungeons 3.

I agree, it makes the game more interesting. I haven't yet played Dungeons 3 yet. Purchased it though after playing 4.

I've come straight from DK so to speak. I like how you had to build certain rooms to entice minions to your dungeons and they'd spend time there and even level up using specific rooms.

DK in my opinion did a lot of things better. That's not at all to say the I haven't enjoyed playing Dungeons. Their overworld combat idea is good. DK had a much better art style and a more serious, grittier theme. I've heard D4 has been "dumbed down" so I look forward to playing 3.
JVC Dec 10, 2023 @ 2:49am 
Originally posted by Naughty Maggot:
Originally posted by The Jerker:
I prefer Dungeons 3's torture chamber. You just dropped heroes in devices, and you can bring the Succubi to them and they'll punish them. It seems like Succubi don't do torture in this game which is disappointing.

I also don't like snots doing everything. I don't mind them making beer, tunneling, carrying heroes to the prison. But generating mana, and perhaps doing the torturing, I don't like it.

I like specific creatures doing their thing. I know this is no Dungeon Keeper, but I liked how Mages loved their library. I wish monsters would go back to doing room-specific things like Dungeons 3.

I agree, it makes the game more interesting. I haven't yet played Dungeons 3 yet. Purchased it though after playing 4.

I've come straight from DK so to speak. I like how you had to build certain rooms to entice minions to your dungeons and they'd spend time there and even level up using specific rooms.

DK in my opinion did a lot of things better. That's not at all to say the I haven't enjoyed playing Dungeons. Their overworld combat idea is good. DK had a much better art style and a more serious, grittier theme. I've heard D4 has been "dumbed down" so I look forward to playing 3.
If you want a darker themed dungeon builder, try War for the Overworld. It doesn't have the Dungeon Keeper IP (sadly it is owned by Electronic Arts and they're defending those rights) but it does have Dungeon Keeper's narrator, Richard Ridings.
Zero Dec 10, 2023 @ 7:10am 
Originally posted by The Jerker:
I prefer Dungeons 3's torture chamber. You just dropped heroes in devices, and you can bring the Succubi to them and they'll punish them. It seems like Succubi don't do torture in this game which is disappointing.

I also don't like snots doing everything. I don't mind them making beer, tunneling, carrying heroes to the prison. But generating mana, and perhaps doing the torturing, I don't like it.

I like specific creatures doing their thing. I know this is no Dungeon Keeper, but I liked how Mages loved their library. I wish monsters would go back to doing room-specific things like Dungeons 3.

Hard disagree on that. It removes the need to have certain creatures to just be able to have a working dungeon - say if you had a demon army in d3 you still needed one horde unit and one undead for basically no reason other than to not get locked out. Now you can have a doomstack of orcs or go full undead if you like and still have all features.
In DK the creatures had preferences but most creatures could work anywhere(albeit slower) and torture chamber there was working by itself.

The way torture chamber works in D4 is nothing new btw - it was the same way in D2. If you want to grab hero units for yourself there is another building for that.
Edit: One more tip while I'm at it: the mana bath room also works different from D3 - the amount of mana seems fixed no matter the size of the room so it's better to have several smaller baths than one big. This way you can "store" more mana for the baths so it doesn't get empty too fast
Last edited by Zero; Dec 10, 2023 @ 7:23am
Naughty Maggot Dec 10, 2023 @ 4:39pm 
Originally posted by JVC:
Originally posted by Naughty Maggot:

I agree, it makes the game more interesting. I haven't yet played Dungeons 3 yet. Purchased it though after playing 4.

I've come straight from DK so to speak. I like how you had to build certain rooms to entice minions to your dungeons and they'd spend time there and even level up using specific rooms.

DK in my opinion did a lot of things better. That's not at all to say the I haven't enjoyed playing Dungeons. Their overworld combat idea is good. DK had a much better art style and a more serious, grittier theme. I've heard D4 has been "dumbed down" so I look forward to playing 3.
If you want a darker themed dungeon builder, try War for the Overworld. It doesn't have the Dungeon Keeper IP (sadly it is owned by Electronic Arts and they're defending those rights) but it does have Dungeon Keeper's narrator, Richard Ridings.

Damn WFTO looks amazing. It's literally Dungeon Keeper 3.
Soul Dec 10, 2023 @ 5:58pm 
Originally posted by Naughty Maggot:
Originally posted by JVC:
If you want a darker themed dungeon builder, try War for the Overworld. It doesn't have the Dungeon Keeper IP (sadly it is owned by Electronic Arts and they're defending those rights) but it does have Dungeon Keeper's narrator, Richard Ridings.

Damn WFTO looks amazing. It's literally Dungeon Keeper 3.

as someone who has played dungeon keeper AND war for the overworld..... yeah.... it is pretty much what you would expect a dungeon keeper 3 to be like... though I like it better than dungeon keeper series actually...
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