Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for the Coop maps, sadly they are shared dungeons, me and my wife also hated this in 3 because it meant one of us would be idling most of the time.
So for us this is a refund, i dont understand what they are doing, but im not even gonna try this time around either, i give up on this series. UI is too big, Zoom is still too close, and it doesnt innovate compared to 3.
Also, that last little bit of phrase... Is completely true.
I'm playing it with a friend but if I didn't let him build and I wasn't a BEEEG fan of the genre, this would be just plainly boring.
I actually wish we could have a 2v2 coop mode, that would be definitely challenging!
Although I agree the D3 lacks a lot of collaborative features, like pinging in the map, maybe an history/queue of ongoing actions done by the other, hand location on map, etc.