Dungeons 4
Full Prisons!
I hope the time for prisoners to rot in prison is greatly increased. I found it a bit sad I couldn't cram say.. a hundred heroes into a cell at one time in Dungeons 3, simply for the fact they would end up dying faster then I could stock up my prisons! A real tragedy..

Reap more evilness, over a longer course of time, I say. Similar to Dungeons 1. Speaking of dungeons 1, adding in more types of torture devices would be lovely.. All manner of insidious devices to strap the helpless heroes to.. it would be grand and most certainly wicked!

I have fond memories of my diabolical dungeons in dungeons 1, filled with many screaming prisoners being tormented day in, day out... ahhh.. evil times.. *Coughs*

But.. yeah.. recommendation.. allow us to stuff our prisons with many heroes, perhaps even an adjustable slider that effects extraction rate of evilness? Basically if you rot them quickly then they give you a small amount of evilness quickly, meanwhile if you leave them to languish for weeks, you get more evilness in the longterm, but of course it takes longer and they occupy space in your prison. Its short term vs longterm gains.
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fast prisoners deads= regular forniture of skeletons or zombies
At the risk of sounding like a psycho, the torture chamber in dungeons 3 was kinda bleh. If I remember correctly, its been a while.. The succubi looked liked they were beating corpses since they were just ragdolls with no animation.

The prison and torture chamber combo is iconic to this genre, so I'm glad it made it in atleast. The torture chamber could still use a bit of work though.
Ultima modifica da AJ; 28 gen 2023, ore 6:48
Messaggio originale di AJ:
At the risk of sounding like a psycho, the torture chamber in dungeons 3 was kinda bleh. If I remember correctly, its been a while.. The succubi looked liked they were beating corpses since they were just ragdolls with no animation.

The prison and torture chamber combo is iconic to this genre, so I'm glad it made it in atleast. The torture chamber could still use a bit of work though.

No no, I 100% agree with this sentiment. The Torture chambers were really meh. Also is torture really the best way to convert a hero, especially with succubi? I could see other demons being a bit more sadistic and using the torture room, but I imagine the succubi would use seduction. Idk, might just be me. *Shrugs*

They just need to expand the prison and torture concepts more. Let us have options in what devices we fill our torture room with. Hell, let us build the actual prison cages like back in Dungeons 1! I enjoyed laying out a complex prison cell network.
Prisoners die fast to give you corpses and evilness asap. Maybe good Idea would be to give player different tools to torture enemy, and depending on tools used he could transform into different type of undead, like ghoul/zombie/mummy/skeleton/vampire.
Messaggio originale di Thats How We do action in Uganda:
Prisoners die fast to give you corpses and evilness asap. Maybe good Idea would be to give player different tools to torture enemy, and depending on tools used he could transform into different type of undead, like ghoul/zombie/mummy/skeleton/vampire.

Well, before in Dungeons 1 you'd gradually get soul energy from the prisoners. Like as they rotted you'd basically get soul energy over time. The torture devices and sacrificial altars made it to where you could quickly squeeze out that soul energy.

Currently it seems you only get the evilness when they perish, and they perish really quickly, which is kind of sad because like I said, I want full prisons. I want an entire collection of defeated heroes in my prison.
Messaggio originale di AJ:
At the risk of sounding like a psycho, the torture chamber in dungeons 3 was kinda bleh. If I remember correctly, its been a while.. The succubi looked liked they were beating corpses since they were just ragdolls with no animation.

The prison and torture chamber combo is iconic to this genre, so I'm glad it made it in atleast. The torture chamber could still use a bit of work though.


I agree with you, I think they're trying to keep it cartoony and they're already pushing up against the limits a bit.

The last thing they want is some Karen getting on their kids computer and having a meltdown and then getting an AO rating.

That being said, they could simply add an optional Mature setting in the game options or even have a Succubus Campaign that can interact with Steam's Parent Lock.

In the last few years I've watched as Steam has cracked down harder and harder, while games like Diablo and Fallout are going the exact Opposite direction.

They can appease the Karens by simply allowing them to Parental Lock Mature content, and 99% of them won't use it.

I know this for a fact because my own mother was a Karen about games like Doom. Doom had a Parental Lock on it that required a password. And my mother didn't even use the lock, she just wanted to know that it had it. Then completely forgot about it.

I bet if the developers ask around about Parental Locks they'll find that almost no one uses them. The Karens don't seem to actually care about using the Parental Locks, they just want to know that they exist for some reason???
It might be funny to be able to drag heroes to the dungeon through portals, just see them crying as an orc drags him into what, to his knowledge, is hell. Id like to have skeleton packs be replenished from losses in the prison rather than them resurrecting every time they die.
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Data di pubblicazione: 23 gen 2023, ore 23:01
Messaggi: 7