Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hi! The game is made in Unreal Engine 4. The engine might seem a bit 'heavy' by default, but you can really tweak alot of the real fps killers (shadows, lighting, translucency and so on)
I have disabled a lot of expensive graphical features, and made fast shaders and emulated a lot of things with cheap techniques, especially vertex paint.
All coding is done in Blueprint by the way.
Thank you for your question!
If you are interested, I have some videoes on my youtube-channel 'Slid studio'
Sometimes it's better to just leave out some options and make the game playable on older systems. I don't create games so I do not know how that works. But I left a positive review for your game, and looking forward to future projects.
Best of luck. I'll go sling some more bugs now :D