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Will it be a difficult challenge to beat the final boss and other bosses while remaining at level 60?
Yes it will. Not an insurmountable challenge, of course, but it certainly takes some effort.
No matter what strategy you use, they can wipe out your party with just one or two actions.
If I focus on healing, I either run out of MP or collapse under the overwhelming damage from the enemy.
Percentage damage debuffs don't work properly because of the boss's passive.
The strategy of simply stacking DPS seems to be the most satisfying, but I just can't deplete the boss's massive HP.
Has anyone really defeated them at level 60?
I find it hard to believe.
-Make sure to use buffs and debuffs as they're very powerful in this game.
-There are lots of ways to get HP regeneration and HP stealing, which helps keep your party healthy without being as MP intensive as direct healing spells.
-Nomad's Therapy stance can be used to turn single target heals aoe, usually making it very MP efficient.
-For enemies that use strong single target attacks, make full use of aggroo and protection skills to have a tank absorb them. It's possible to build nigh-invincible tanks in this game.
-Summons are very powerful as most of them can delay the boss for a couple turns.
-Rogue's Reflex Stance can be set on 3 characters at once so all 3 become immune to aoe physical attacks.
If you're facing whom I think you are, lurking in the deeps fathoms below the light of the sun, know that these are optional bosses required to unlock the 'true' ending. You can achieve victory and beat the game without fighting them. As such, they are some of the most difficult encounters in the game, harder in my opinion than the actual (initial) final boss. But they are a foretaste of the challenges that defeating them will unlock.
Consider if you will each of the bosses in the Depths to be a test of your knowledge of a game's mechanic that is perhaps not explicitly spelled out but must be inferred through gameplay. Each one tests knowledge in different areas. You will need to understand and master these concepts, should you wish to unlock the True Ending.
However, if you are merely wanting to beat the game, turn your attention back to the Castle.
I've realized that it's not an impossible challenge, and it's given me hope.
After taking the bosses' characteristics into account and reorganizing my strategy, I was able to defeat one boss that I thought I couldn't beat no matter how hard I tried!
Awesome! That's a great moment. If it is one of the bosses Shneekey was talking about, I had a similar experience; went down there and got absolutely *clobbered,* got pretty discouraged, and then came back a few days later refreshed and with a cunning plan to work around the issues I was having, and got him. Crystal Project is a great source for that exact experience.
But since then, I've been able to defeat bosses little by little!
I've realized just how little I understood about this game until now.
I'm really enjoying coming up with strategies now!
Basically if the boss didn't have percent damage protection, you'd be seeing DoTs tick for thousands of damage on some of the higher end HP totals.
Reading more of the thread, I see you're figuring things out - I hope you continue to have fun exploring the endgame. It certainly feels very rewarding when you finally beat a boss that's knocked you down a few times.