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Thanks for letting me know! I did have a problem where Valve changed the default launch settings on steam deck, but I believe it was fixed very recently. Crystal Project runs natively on linux/steam deck so it actually won't work with proton. It sounds like switching to the beta build might have caused it to pick up the correct launch settings.
Thanks, I appreciate it!
I did experience some very minor 'hitching' while going from one side of the the Capital Pipeline to the other on a normal Quintar .
By "hitching" I mean that the game would freeze for a fraction of a second every 10 seconds or so. It stuck out to me be because the game is normally perfectly smooth. It only happened in the location I mentioned and was barely even noticeable.
Did you by any chance try running that same stretch on the x86 version? (ie, non-64 bit beta). I don't think the hitching would be caused by the 64 bit upgrade, but I just thought I would ask to make sure.
I have not gone through that area on the x86 version of the game no. I'm still running the beta version for the time being.
I do however mean to go back to the normal version of the game and attempt to reproduce the hitching there.
I'll let you know if it persists.
Swapped back to the base version of the game and went to the area, and yes the minor hitching is present there as well.
I'll keep playing through the areas I have left on the beta and let you know if I run into anything.
If there are problems, I'll have to look into setting up a launcher or something for the next version so that it would become possible to choose between 32 or 64 bit.