Crystal Project

Crystal Project

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Chronomyte Jul 24, 2024 @ 5:45pm
Save game currently not working correctly
Hoping to raise awareness of this issue in case this has happened to anyone else.

I had my home set to Delende Valley, I climbed the mountain nearby and saved game at the top right before the drop to the crystal. I killed the boss, got the crystal, and then regretted not setting my home point to the top of the mountain when I realized I couldn't easily get back up. I was going to reload my save, set my home point, then just kill the boss again. Except, my save wasn't there. It was at my home point. I loaded, and I was again at Delende Valley.

Is this intended, that when you save, you aren't at the save point you saved at, but if you load you're at your home point? It really seems like that's not intended. Lots of backtracking now for literally no reason. Kind of frustrating.
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Showing 1-9 of 9 comments
Melodia Jul 24, 2024 @ 5:52pm 
You always start at the home point, that's its entire function. Where you save is irrelevant if you don't set the home point there too.
Chronomyte Jul 24, 2024 @ 5:55pm 
Originally posted by Melodia:
You always start at the home point, that's its entire function. Where you save is irrelevant if you don't set the home point there too.

That really seems to go against the whole home point function, doesn't it?

I can teleport to my home point at any time from anywhere, so why would I necessarily want to load there every time from a load game? When I get to a new place, I don't know if I want my home point to be there necessarily. But if I save there, I do want to load there.

I wish it didn't work this way personally.
Chronomyte Jul 24, 2024 @ 6:07pm 
I guess the way I should put it is, If I wanted to be at my home point, I can just teleport there at any point. But if I want to load in a place from a save crystal I saved at, that's just currently not allowed
Chronomyte Jul 24, 2024 @ 6:09pm 
If you actually wanted to keep it this way (you shouldn't) then you should automatically set the home point every time I save to keep this from happening. But that would also not be ideal
zeratulcraft Jul 24, 2024 @ 6:49pm 
You can turn on Enhanced Home Points in the Assist Menu, it lets your Home Point Stone teleport you to the three Home Points you set.
You still set them the same way though.

By default, when you save at a home point stone that isn't your home point, it asks if you wish to set it as your new home point.
Melodia Jul 24, 2024 @ 7:00pm 
I kinda see the the way it works as part of the challenge.

As mentioned you can use the assist for three of them, which a lot of people recommend -- even speedruns allow it.
Chronomyte Jul 24, 2024 @ 9:49pm 
Originally posted by Melodia:
I kinda see the the way it works as part of the challenge.

As mentioned you can use the assist for three of them, which a lot of people recommend -- even speedruns allow it.

I'm all for extra challenge, but having a save point not load you at that save point is just downright silly. Having 3 home points would be a nice addition, though. I'll probably enable that next time
Twinshot4283 Aug 4, 2024 @ 1:47pm 
I actually like the home points not automatically load you there if you save, because i can be somewhere, hit a wall, save that home point, then wander elsewhere, change classes to new ones i find, and whatnot, then teleport back without backtracking (and no, this does not mean i dont save while im off on other adventures, i just conciously think about where i want to load in)

ps. im only using a single home point instead of the 3, if that matters
Shneekey Aug 5, 2024 @ 9:12am 
Once you start collecting the various stones that teleport you to the various shrines, it becomes less of an issue. For example, the Gaia shrine in town makes it entirely irrelevant to put your save point in town, but it does make a very convenient save point to change classes and save quickly if you have to go do something else. This lets you use your save stone more strategically.
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Showing 1-9 of 9 comments
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