Crystal Project

Crystal Project

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Ro9ge Apr 10, 2022 @ 3:30pm
Bug Report: Teleported to top of castle.
I just got the owl mount, and figured the castle was the intended next step for progression. I finally beat the parasite x thing, went down, and flew around the mushrooms. I went to the north exit, and was using the goat to try and get the chest. Due to this, I was accidentally going through the north room exit and back in over and over. Suddenly, I appeared ontop of the castle. So, I walked up to an empty throne, got a new world shrine stone, and teleported to a new area with that.

Did I just break the game and story progression? Should I go back to my save file from before I beat the fungus?

In terms of why this happened, keep in mind that my laptop is a complete potato. The game was fine at first, unless I teleported to a shrine and immediately ran around on a quintar, then sometimes it would have trouble having the areas loaded. However, once I started flying around on the owl across the entire map, it clearly had some serious issues having areas loaded in time, and I often can walk on nothing if I move too fast. I was going back and forth between the areas so much, it obviously hadn't come close to loading anything by the time I turned around and went back into the previous room. (Also, as soon as I got the owl, I flew into the ancient sanctuary that doesn't let me use anything but magic. Is that intentional? Are my warrior and rogue guy supposed to just do nothing, or be forced to learn a bunch of new classes? Also, while I'm here, where the heck is the map to the snowy mountain area, or the keys to the ice cave?)
Last edited by Ro9ge; Apr 10, 2022 @ 3:35pm
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Showing 1-7 of 7 comments
EpicGamer12 Apr 10, 2022 @ 6:11pm 
I doubt you broke the story because the castle is just there as a way to block your path to that stone you got. If you can reperform this glitch and record it, it could be helpful to speed runners of the game.
Ro9ge Apr 10, 2022 @ 6:28pm 
Thanks for the answer! I can keep going without worrying now.

Hmm...I don't have any way of recording myself on-hand at the moment, nor do I know an easy way to do so, but I really was just going back and forth between rooms while on the goat a bunch. If I had to guess, it hadn't loaded the floor yet, and put me on the closest thing that did have a loaded floor in the same X&Y coordinates, but a higher Z coordinate, since the position I went to felt a bit random, and not another door. The thing to note is that I think moving between the rooms caused the game to reload the entire new area from scratch, instead of adding close areas in the background like it usually does, which might be why this happened.

Edit: Oh wait, steam has a built in recording thingy. I'll try that for a bit and see if I can get it to happen again. But fair warning, I'm pretty sure it only worked because my computer's so slow. xD
Last edited by Ro9ge; Apr 10, 2022 @ 6:29pm
KingBobson Apr 10, 2022 @ 6:35pm 
I ran into the exact same bug -- also a bad computer so I bet that's a part of it.
https://i.imgur.com/blguIeP.mp4
Ro9ge Apr 10, 2022 @ 6:41pm 
There we go. A bit more observation - I went back into the previous area before the one I was in had a chance to properly load. Also, it looks like it spawned me at the highest possible coordinate and then just dropped me down until I hit something.

It's probably limited in speedrun use because it looks like it has to be an area transition that completely reloads the graphics and your location, and that seems to be pretty rare.
Last edited by Ro9ge; Apr 10, 2022 @ 6:43pm
River Running Games  [developer] Apr 10, 2022 @ 7:22pm 
Thank you! This is as great bug report, definitely unintended! I also think your observation is spot on. I'm quite sure it has to do with how those tubes teleport you to a spot that isn't fully loaded in yet, which pushes you up on the Y axis until you hit a floor. The engine should be robust enough to handle cases like these, so it looks like I have some work to do!

About whether this will mess with your save data, I wouldn't worry too much about it. A lot of the castle was skipped, but no gameplay flags or anything would have gotten messed up, and you should still be able to go back in and do a proper run of it.
EpicGamer12 Apr 10, 2022 @ 10:06pm 
Originally posted by Ro9ge:
https://youtu.be/SGgcGokuu74
wow that's awesome, thanks for the video.
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Date Posted: Apr 10, 2022 @ 3:30pm
Posts: 7