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Hmm...I don't have any way of recording myself on-hand at the moment, nor do I know an easy way to do so, but I really was just going back and forth between rooms while on the goat a bunch. If I had to guess, it hadn't loaded the floor yet, and put me on the closest thing that did have a loaded floor in the same X&Y coordinates, but a higher Z coordinate, since the position I went to felt a bit random, and not another door. The thing to note is that I think moving between the rooms caused the game to reload the entire new area from scratch, instead of adding close areas in the background like it usually does, which might be why this happened.
Edit: Oh wait, steam has a built in recording thingy. I'll try that for a bit and see if I can get it to happen again. But fair warning, I'm pretty sure it only worked because my computer's so slow. xD
https://i.imgur.com/blguIeP.mp4
It's probably limited in speedrun use because it looks like it has to be an area transition that completely reloads the graphics and your location, and that seems to be pretty rare.
About whether this will mess with your save data, I wouldn't worry too much about it. A lot of the castle was skipped, but no gameplay flags or anything would have gotten messed up, and you should still be able to go back in and do a proper run of it.