Crystal Project

Crystal Project

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Dr. Thunderbeard 8 ABR 2022 a las 12:47 a. m.
Where the heck are all the maps??
I'm still in one of the first areas, and I've spent literally hours searching around for the maps of Delan, the Grotto, etc. There doesn't seem to be a single guide out there about where to find maps. For an open world game, locking the world map away behind strange and mysterious puzzles seems especially cruel and unusual.
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iosefe 21 SEP 2022 a las 5:11 p. m. 
Publicado originalmente por Stovastove:
I don't seem to have the option for new game+ that I see people talking about. I beat the game some months back and it doesn't seem to be an option. Am I missing something?
to initiate NG+, use your cleared save and return to the initial spawning meadows location. the first Nan will send you on your way.
Stovastove 21 SEP 2022 a las 5:51 p. m. 
And there it is, thank you.
Última edición por Stovastove; 21 SEP 2022 a las 6:36 p. m.
River Running Games  [desarrollador] 21 SEP 2022 a las 7:10 p. m. 
Publicado originalmente por Celonte:
When I quickly looked the options are greyed out until you randomize items. I did note that if you randomize items, turn on the granting maps/TF etc and then turn off randomizing items that those options stay apparently on even though greyed out again, though when you go back from the menu they get turned off so it doesn't look like you can get them with having the randomized items.

I implemented it this way only because I thought those features were just wanted to help with the difficulty of finding those things in a randomized playthrough, but I can definitely enable them even if nothing else in the randomizer menu is turned on. I can do this for the next beta patch, likely tomorrow evening.
River Running Games  [desarrollador] 22 SEP 2022 a las 5:12 p. m. 
To confirm, I'll definitely be doing this for the next beta patch. It's ready, but there are a couple of other things I would like to include in the patch so I'm going to postpone by one day until tomorrow.
Celonte 23 SEP 2022 a las 7:47 a. m. 
Publicado originalmente por River Running Games:
I implemented it this way only because I thought those features were just wanted to help with the difficulty of finding those things in a randomized playthrough, but I can definitely enable them even if nothing else in the randomizer menu is turned on. I can do this for the next beta patch, likely tomorrow evening.
Awesome, I hope that makes some of the players in this thread happy!

Though I have had a thought... will it still be in the Randomizer menu? if it's moving away from requiring randomizer options active, it kinda feels less like it's an option specifically for that mode now, not to mention it feels hidden away from players that might want it like the people in this thread. Might be more fitting in the Assist options maybe, although I'm not sure how feasible they would be to activate ingame. Perhaps, the 'Challenge Options' link when starting a new game could be renamed 'Extra Modifiers' or something, and lead to a small menu with 3 choices to take you to 'Assist Options', 'Challenge Options' or 'Randomizer Options', and then have them in the former there to potentially choose at the start.
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Publicado el: 8 ABR 2022 a las 12:47 a. m.
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