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Regenerate: Single Target White Wind, decent if you can threat manage.
Sun Bath: Cheap AoE Healing, not quite as strong as the Cleric's (60 + 1.2x Spirit vs 150 + 2x Spirit), but it's half the mp and serves well in the Jack of All Trades role.
Build Life: 25% HP Revive, good to have access to.
Aero / Whirlwind : Bread and butter Scholar magic, 80% accurate, but higher output per mp than the Wizard's selection.
Lucky Dice: Luck/Variance build perhaps? Scales directly off Luck, and has 100% base Variance, good dmg, if there's equipment that increases Variance for magic, then this is easily the bread and butter single target of that build.
Sleep Aura: AoE 2 turn sleep, very good substitute if you don't have a rapier/dagger user to use Trickery with for Sleep Bombs or otherwise don't want to only have Steal and Sleep bombs taking up the sub-class.
Of course, there's some non-obvious stuff you can do with Scholar, like a Mage Tank since there's a Mind-scaling Taunt in the pool.