Dome Keeper
Singh Nov 17, 2024 @ 5:28pm
Invisible Mouse Pointer Bug
I have the game in fullscreen mode and do not have a mouse pointer or I should say it's invisible until i randomly get it above a menu option I can select (still no pointer but I can see the menu option highlighted).

Strangely if I Alt+Tab out of the game and have whatever other window open and move my mouse over the game displaying in the background I will get a mouse pointer.

Given the game is 2yrs old at this point it blows my mind when I run across indie games like this which have gotten a lot of buzz but still have such a fundamental issue as your buyer opens the game for the first time and can't select anything because there's no mouse cursor.

Anyone have any suggestions/fixes for this issue?

UPDATE: ANSWER
The work around for this issue is going to > OPTIONS > GAME > Other > Use Default Mouse Cursor.

https://steamcommunity.com/sharedfiles/filedetails/?id=3383954186
Last edited by Singh; Dec 13, 2024 @ 7:13pm
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Showing 1-13 of 13 comments
Osprey Nov 17, 2024 @ 6:13pm 
You could try switching the renderer:
https://steamcommunity.com/app/1637320/discussions/0/4418677198500933583/
Updating your graphics driver might also help.
Esperologist Nov 17, 2024 @ 9:51pm 
This is a bug I occasionally get in some games. Haven't yet in this one... but I haven't played enough to notice.

This 'no mouse, but sometimes yes, but alt tab may fix' issue seems to be engine level... and in a few engines. Not that I've put effort into tracking games with the issue to find a pattern. Still, it's an issue that I don't think any developer has truly figured out the cause for... which is why I think it is at the engine level.

I've found that switching to 'window' or 'borderless window' can solve it... or if that is when it does it, using 'fullscreen' might solve it. But... sometimes, neither solves it.
Singh Nov 17, 2024 @ 10:07pm 
Originally posted by Esperologist:
This is a bug I occasionally get in some games. Haven't yet in this one... but I haven't played enough to notice.

This 'no mouse, but sometimes yes, but alt tab may fix' issue seems to be engine level... and in a few engines. Not that I've put effort into tracking games with the issue to find a pattern. Still, it's an issue that I don't think any developer has truly figured out the cause for... which is why I think it is at the engine level.

I've found that switching to 'window' or 'borderless window' can solve it... or if that is when it does it, using 'fullscreen' might solve it. But... sometimes, neither solves it.

I haven't even played the game yet, so I don't know if it happens there as well.

It happens on the main menu when I first load the game (I'm assuming it will be consistent in game but will have to verify).
Last edited by Singh; Nov 17, 2024 @ 10:16pm
Osprey Nov 18, 2024 @ 3:23pm 
Originally posted by Singh:
I haven't even played the game yet, so I don't know if it happens there as well.

It happens on the main menu when I first load the game (I'm assuming it will be consistent in game but will have to verify).
Once you click on New Game on the main menu, you can (and almost have to) use the keyboard the rest of the way. So, your issue shouldn't prevent you from playing the game.
Last edited by Osprey; Nov 18, 2024 @ 4:23pm
Singh Nov 18, 2024 @ 3:28pm 
Originally posted by Osprey:
Originally posted by Singh:
I haven't even played the game yet, so I don't know if it happens there as well.

It happens on the main menu when I first load the game (I'm assuming it will be consistent in game but will have to verify).
There isn't a mouse pointer in the game. Once you click on New Game on the main menu, you can (and sort of have to) use the keyboard the rest of the way. So, your issue shouldn't prevent you from playing the game.

Maybe not lol. It simply prevents me from easily starting the game since I have no cursor on the menu screen - and thus I simply closed it and moved on to familiar favorites (that work).
Osprey Nov 18, 2024 @ 3:59pm 
Originally posted by Singh:
Maybe not lol. It simply prevents me from easily starting the game since I have no cursor on the menu screen - and thus I simply closed it and moved on to familiar favorites (that work).
You can start the game by simply pressing Space. You don't need a pointer or even a mouse. "New Game" is highlighted by default and Space presses the highlighted button. If you need to cycle through the buttons, use Tab.
Bro Radley Dec 11, 2024 @ 11:37am 
I ran into this same issue.

It turns out that I was fiddling with some settings on my steam deck that got applied on my desktop.

Specifically, in the options menu, under input there is a checkbox for "Use mouse in menus". I deselected this on the steam deck because it seemed superfluous but as it turns out once you check the box and apply the setting the mouse cursor comes right back.

Hope this helps.
Ron Bippinbits  [developer] Dec 12, 2024 @ 12:29am 
Originally posted by Singh:
Originally posted by Osprey:
There isn't a mouse pointer in the game. Once you click on New Game on the main menu, you can (and sort of have to) use the keyboard the rest of the way. So, your issue shouldn't prevent you from playing the game.

Maybe not lol. It simply prevents me from easily starting the game since I have no cursor on the menu screen - and thus I simply closed it and moved on to familiar favorites (that work).

Hi,

Sorry to hear you’re encountering this bug. We’re aware of the issue, but we haven’t been able to prioritize it yet as we’re currently focused on delivering a major, long-awaited update. As Esperologist mentioned, this is likely a problem with the Godot engine. You can navigate the menus using WASD and the spacebar, as Osprey suggested.

You can help us address this bug by sharing your log files with us. You’ll find them at %appdata%/Godot/app_userdata/Dome Keeper/logs. Please send the files to ron@bippinbits.com, and I’ll take care of the rest.

Thank you for reporting the issue! I hope you’re still able to enjoy the game.
Ron Bippinbits  [developer] Dec 12, 2024 @ 12:31am 
Originally posted by Bro Radley:
I ran into this same issue.

It turns out that I was fiddling with some settings on my steam deck that got applied on my desktop.

Specifically, in the options menu, under input there is a checkbox for "Use mouse in menus". I deselected this on the steam deck because it seemed superfluous but as it turns out once you check the box and apply the setting the mouse cursor comes right back.

Hope this helps.

You can disable the steam cloud function for the game to prevent this unwanted synchronization.
Last edited by Ron Bippinbits; Dec 12, 2024 @ 12:31am
Falcon Dec 12, 2024 @ 5:34am 
New player here.
First time starting the game, and the mouse cursor is shown until you move your mouse.
The invisible mouse cursor is still there, as you can still highlight and select menu options.
Changing to Window/Borderless/FullScreen does not help.

I notice that as soon as I press a WASD key, the mouse pointer suddenly appears, but as soon as you move the mouse again it disappears.

I see from previous comments here that WASD and space are the only required keys for this game, so I'll go ahead and see what happens if I ignore the mouse.
Falcon Dec 12, 2024 @ 5:41am 
I think I may have found the cause to the problem (for me at least).

When I started the game, my character was continuously flying to the right.
I realized that the game was using my HOTAS as the default input, and my Joystick's throttle was set to 0%. When I set my throttle to 100%, my character started going left. (lol)
I set my throttle to 50%, and then my character stood still.
My mouse cursor then stayed active, and I was able to continue playing with WASD.

So the fix:
Check if your connected peripherals like joysticks/gamepads/rudder pedals/etc are not interfering with the game, or simply disconnect them when playing this game.
Singh Dec 13, 2024 @ 7:05pm 
Originally posted by Ron Bippinbits:
Hi,

Sorry to hear you’re encountering this bug. We’re aware of the issue, but we haven’t been able to prioritize it yet as we’re currently focused on delivering a major, long-awaited update. As Esperologist mentioned, this is likely a problem with the Godot engine. You can navigate the menus using WASD and the spacebar, as Osprey suggested.

You can help us address this bug by sharing your log files with us. You’ll find them at %appdata%/Godot/app_userdata/Dome Keeper/logs. Please send the files to ron@bippinbits.com, and I’ll take care of the rest.

Thank you for reporting the issue! I hope you’re still able to enjoy the game.
ANSWER
The work around for this issue is going to > OPTIONS > GAME > Other > Use Default Mouse Cursor.

I solved this slightly before thanksgiving and just closed the game out after getting it to work and haven't touched it since. I'm not sure if there's been an update between then and now but unchecking this option today and restarting the game seems to load the custom mouse cursor without issue (so far - I've only done it twice). Regardless I'm keeping the 'default mouse cursor' so I don't worry about future mishaps with the custom game cursor becoming invisible again.

https://steamcommunity.com/sharedfiles/filedetails/?id=3383954186
Last edited by Singh; Dec 13, 2024 @ 7:09pm
Awakening Dec 14, 2024 @ 1:24am 
From my experience the mouse pointer dissapears as soon as I touch my controller. And it does not appear again by moving or clicking the mouse. But as others have mentioned I can still click on things in the loadout scene. Using the keyboard will make the mouse visible again. But if you have a controller/joystick plugged in that constantly feeds input, then the pointer will remain invisible.

Developers:
One solution to this would be to make the mouse pointer visible as soon as it is moved. And then have a timer on it so it cannot be disabled again unless it has been still for like 5 seconds.
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