Dome Keeper
I wish there was more than 1 supplement per game
Every time I play I always get the keeper supplement. Power Drill for the engineer and the one that explodes extra blocks for the assessor. Kind of feels like I am missing out on a decent chunk of potential content here since I only play with the same ones over and over.

We get 3 gadgets, why not let us get 2-3 supplements as well?
I think it would be more fun :)
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Showing 1-8 of 8 comments
GSerg Jan 7 @ 6:28am 
Unlock the Triple Supplements mode and enable it?
Try different supplements?
Osprey Jan 7 @ 9:17pm 
Larger maps contain multiple supplements. I've seen as many as three.
Originally posted by GSerg:
Unlock the Triple Supplements mode and enable it?
Isn't that just so you can choose between 3 supplements instead of 2 when you get one?

Originally posted by Osprey:
Larger maps contain multiple supplements. I've seen as many as three.
I am currently playing through the guild assignments. Those only have a single one. I can't remember that there was a 2nd one on some of the largest maps. I have only done a few of those runs last year.
Originally posted by Awakening:
Originally posted by GSerg:
Unlock the Triple Supplements mode and enable it?
Isn't that just so you can choose between 3 supplements instead of 2 when you get one?

No, you are confusing 3 gadgets/supplements offers which is a Guild Reward, with run modifier for Relic Hunt called Triple Supplement.

Well, Guild Assignments have set difficulty, so they do not have run modifiers. It is probably not that hard to mod-in additional supplements/gadgets, if you want to get into that.
Ah, there's a run modifier for that! I have not touched the modifiers :)

I might give it a go if/when I do Relic Hunt again.
Osprey Jan 8 @ 1:33pm 
Originally posted by Awakening:
I am currently playing through the guild assignments. Those only have a single one. I can't remember that there was a 2nd one on some of the largest maps. I have only done a few of those runs last year.
I'm pretty sure that I was regularly finding at least two supplements on many of the guild assignments when I was doing them all a few months ago, I could be misremembering, but maybe you just never found the second supplements because you were more focused on the assignment. I found that I didn't do as much exploring on the assignments because I didn't want to fail them by dragging them out longer than necessary. In relic hunt, I sometimes can finish the run before finding a second supplement, but decide, instead, to postpone victory until I find it, just for the fun of it.
I can confirm that there are 2 supplements on larger maps. Including the harder guild assignments. Just beat upside down on hard with 2. Man are these a challenge to beat.

I do wish that there was 2 on the medum size maps and 3 on all the larger ones. I think they make the game more fun :)
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