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Saves are here on windows: C:\Users\reneh\AppData\Roaming\Godot\app_userdata\Dome Keeper
C:\Users\reneh\AppData\Roaming\Godot\app_userdata\Dome Keeper
As in local disk C, then Users folder, then [name of the user] folder (reneh is the username of the dev, you should have the username you or whoever the owner of the PC picked upon user profile creation), and you go all the way to the Dome Keeper folder that keeps your saves.
Before you do what I'm about to tell you to do, copy the Dome Keeper Folder (not cut, copy) and paste it somewhere in a separate place, so you have a backup of this folder's original state that you can paste back in there in case you accidentally f#ck up any of the procedures I'll be describing.
The game backs your save file when you switch to the beta. In order to turn this backup back into the actual save you need to find a file called savegame_full_backup_ (after backup_ there will be a bunch of numbers detailing when this backup was made, not important to you). You're supposed to delete everything that comes after savegame_full from that file's name so it becomes savegame_full and becomes recognized by the game as your main savefile. If you already have savegame_full AND a savegame_full_backup_2024etc, then delete the first savegame_full (that's your new main savefile that came to existence after you launched the game last time), and then do the removal procedure with your backup save.