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There might be logs here
C:\Users\reneh\AppData\Roaming\Godot\app_userdata\Dome Keeper
that can tell what happened, or if there is still progress around of some kind that just fails to load for some reason.
loading domekeeper_prestige_season5_countdown 0
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: ObjectDB::cleanup (core\object.cpp:2070) - ObjectDB instances leaked at exit (run with --verbose for details).
ERROR: Resources still in use at exit (run with --verbose for details).
at: ResourceCache::clear (core\resource.cpp:417) - Resources still in use at exit (run with --verbose for details).
The savegame_cloud.log seems ok to me though.
{"runCount":88,"worldId":"world2","currentMusicIndex":458,"unlockedGadgets":["dome1","keeper1","orchard","relichunt","repellent","shield"],"difficulty":0,"lastDomeId":"dome1","lastGadgetId":"shield","lastKeeperId":"keeper1","lastGameModeId":"relichunt","petId":"cat","highestDifficultyUnlocked":true}
Eh, I'll just unlock everything so i can get the huge map again.
Thanks for making a relaxing game.