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Not really related, but did you generate this screenshot / know how? I'd love to see where resources where after I end a run (or it ends me, even more interesting how far I was from the cobalt that would save the game) ;p
+1 on the map generation tool, I'd like to examine it as well...
I have screenshots, if steam would let me post them...
https://imgur.com/a/jFICW9n
the devs haven't paid attention, so it must not be true?
And a dozen unrelated players of the game are just taking the piss?
https://youtu.be/iKvGY_DYLek
https://imgur.com/rLzzNGY
Unreachable map parts are cut off, but after that, there is some "hardness normalization". In that, it is checked that the map is balanced in terms of hard and soft areas, and changed if it is off. The off by one parameter meant that some areas could actually change from the hardest tile to a border tile.
This is a theory, but it should be confirmed if every "corner" you can see behind the border wall, is actually of the hardest rock.
Will be fixed with the next version v41.5