Truck Mechanic: Dangerous Paths - Prologue

Truck Mechanic: Dangerous Paths - Prologue

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Completed the Prologue, notes to devs
Hello.

First of all, whoever modeled the engine parts, you did a great job.

Then the notes, questions and thoughts:
- I know this is just a demo, but will the final game be more sandbox-oriented? As in, in the demo, every break up with the engine is more or less scripted (I get it, it is supposed to be a tutorial), but will the final product be more sandbox'y in this regard? I would hope so.
- Talking about non-scripted damage to the truck, every now and then my front tires kept taking 1 damage at seemingly random places. I couldn't really find a common nominator that was causing it - It could happen at high or low speed, on bumps or on smooth ground, on dirt road or on rocky hillside. Bug or intentional?
- While in mechanic view, it would be nice to be move your head freely - Currently you can zoom in and out and rotate around the object, but being able to move your head, I dunno, with toggleable free camera or something, have helped with some of the "Damn I know the bolt is right over there, but I can't just get my camera to point at it to click it" cases.

Overall, looking good, wishlisted.
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Showing 1-1 of 1 comments
Atomic Jelly  [developer] Mar 7 @ 6:14am 
Now Scripted events only once for the tutorial purposes.
Thx for the amazing feedback!
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