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But the point is that racing is only a small part of the gameplay. They don't have to be that complicated, just "because".
I see that the game design is lame on both legs here. The developers overdid it with the racing. There are tracks that are really difficult. I want to play a metroidvania, not a racing simulator.
I thought they were really easy with a controller : 1-4 tries and next pls
(1 for the easiest races, 2-3 for the medium races and 2-4 for the hardest races and only 2 if you use the slow time to cheese all of them)
For EZ races : Buy the turbo boost and movement speed options, find some cells (easy if you explore), find the slow time power up to cheese them and cya.
The easiest races can be done with just the turbo, the medium ones can be done with a fraction of that stuff and the hardest one can still be beaten without slowing time.
The game overall is really easy even on higher difficulty and i still see ppl crying about bosses, races or whatever.
Wow bois, you never played Mega drive, Snes or PS1 games ?
That was hardcore games, really frustrating and not fun. One mistakes and you were ♥♥♥♥♥♥♥ dead. You clenched your ass so hard you couldn't walk the next day. You sweated so hard your shirt was drenched.
I didn't even sighed once here. You need baby wheel mode under story mode ? A little bit of challenge never killed someone. Use the tools the game gives you and come back later if you can't do it right now.
Would you like to have the "shooter" part removed from the game too?
Races are the least liked part of the game, but they just take some practice, and especially upgrading speed/boost, and possibly using Time Slow at the end of a good race if you're close.
I believe in you.
You can do it.