Rytmos
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76561199052879653  [developer] Aug 19, 2021 @ 4:14am
Bugs
If you find any bugs or frustrating elements in the demo we would always love to hear about it. Highly appreciated.
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Showing 1-15 of 25 comments
SesuRescue May 20, 2022 @ 9:13pm 
TBH the start is a little frustrating with it just shows the planets. It's not really intuitive that I need to click on the planet lighting up. That being said, the puzzles themselves were fairly straight-forward, except I ran into some issues with the graphic showing as a brown finish instead of an orange finish as telegraphed. Love the vibes tho!
anotherananas May 22, 2022 @ 3:17am 
It's unclear how to quit the game without finishing the demo and getting the exit screen.
I assume the box of records is meant to be a menu but it doesn't appear to do anything.
Also tried hovering corners for hidden icons and ESC. Had to alt+tab and close from the taskbar [Windows 10, Keyboard/mouse]
ak-ryuu May 24, 2022 @ 11:30am 
I'm confused too. Had problems with the controls from the start, at the beginning only controller would work, then a little later only mouse would work, but that way I could play at least.

I played through all the little levels of the first(?) song, got the Kalimba at the end, and now I'm stuck there with a Kalimba to play, Record/Clear buttons, and nothing else. No way to continue / exit / anything.

(I'm on a non-widescreen resolution, that may have something to do with it. Couldn't find any settings in-game either though to force the game's resolution to widescreen.)
Blackfyre May 25, 2022 @ 10:13am 
@ak-ryuu, you need to record something on the Kalimba. (Anything, just make up whatever music you like)

A couple of bugs from me:
- the art for Mpopon says Mpopoma, the art for Blitz says Blip. Should these planet names match up?
- I had some levels show as yellow when completed but they stayed red in the list. Eg the first levels of Mpopon and Macuse, and a few others.
- I didn't see a way to tell which side of a cube was solved with a red solution. It would be nice if there was a way to easily tell which specific puzzles were red/yellow so you can go back to the red ones and find the better solution
- The dragging felt a bit awkward

And some positives - I really liked how each star has a different world music setting with different vibes and instruments and facts, and I enjoyed jamming along at the end of each planet. Thanks for the demo!
ak-ryuu May 25, 2022 @ 10:34am 
Originally posted by Blackfyre:
@ak-ryuu, you need to record something on the Kalimba. (Anything, just make up whatever music you like)

Ah, see, that wasn't clear at all. I did that too though (pressed the record button, played a bit, pressed the button again) and that didn't change anything either. Maybe I'll try that again though if I get more time to play, maybe I overlooked something after recording. Thanks!
Last edited by ak-ryuu; May 25, 2022 @ 10:34am
z-Tau May 30, 2022 @ 4:40am 
Hi there, I'm having trouble running the demo. All I see is a white screen and a circular mouse pointer, that's it. No audio or anything else, but the steam overlay works. Thanks for any help!
Quietest Jun 14, 2022 @ 5:35pm 
Quitting the demo was definitely a challenge, since there doesn't seem to be a menu. But I assume you folks will get that sorted for the release.

More pressingly for me - I'm really uncomfortable having to record a track at the end of the level before continuing. I'm a big puzzle fan, but I'm not musically inclined AT ALL and I don't enjoy putting my own ruinous touches on the nice sounds the level makes on its own. Please let us skip the part where we record our own inputs.

Otherwise, absolutely love the game- seems very promising, adore the educational notes about the music origin, adore the musical feedback on the puzzles and the tactile elements. Definitely picking this one up.
76561199052879653  [developer] Jun 15, 2022 @ 12:56am 
Originally posted by Kigachan:
TBH the start is a little frustrating with it just shows the planets. It's not really intuitive that I need to click on the planet lighting up. That being said, the puzzles themselves were fairly straight-forward, except I ran into some issues with the graphic showing as a brown finish instead of an orange finish as telegraphed. Love the vibes tho!
Hi,
Thanks a lot for the feedback. Our demo still has some issues, and you found the ones spot on :)
76561199052879653  [developer] Jun 15, 2022 @ 12:57am 
Originally posted by anotherananas:
It's unclear how to quit the game without finishing the demo and getting the exit screen.
I assume the box of records is meant to be a menu but it doesn't appear to do anything.
Also tried hovering corners for hidden icons and ESC. Had to alt+tab and close from the taskbar [Windows 10, Keyboard/mouse]
Thanks a lot for your feedback. There was a bug in our demo, so the quit button did actually not work :) . That will of course be fixed in the final game. Thanks for your feedback.
76561199052879653  [developer] Jun 15, 2022 @ 12:59am 
Originally posted by ak-ryuu:
I'm confused too. Had problems with the controls from the start, at the beginning only controller would work, then a little later only mouse would work, but that way I could play at least.

I played through all the little levels of the first(?) song, got the Kalimba at the end, and now I'm stuck there with a Kalimba to play, Record/Clear buttons, and nothing else. No way to continue / exit / anything.

(I'm on a non-widescreen resolution, that may have something to do with it. Couldn't find any settings in-game either though to force the game's resolution to widescreen.)
Hi, thanks for the feedback.
We probably need to make this a little more clear if people get stuck here. If you are in jam mode, you need to save your track to get out of jam mode in the current demo. This will for sure be changed in the final game. And you are so right about the controller input. That seems to be a bit broken. We are working hard on improving that part. The game works best with mouse input for now.
76561199052879653  [developer] Jun 15, 2022 @ 1:02am 
Originally posted by Blackfyre:
@ak-ryuu, you need to record something on the Kalimba. (Anything, just make up whatever music you like)

A couple of bugs from me:
- the art for Mpopon says Mpopoma, the art for Blitz says Blip. Should these planet names match up?
- I had some levels show as yellow when completed but they stayed red in the list. Eg the first levels of Mpopon and Macuse, and a few others.
- I didn't see a way to tell which side of a cube was solved with a red solution. It would be nice if there was a way to easily tell which specific puzzles were red/yellow so you can go back to the red ones and find the better solution
- The dragging felt a bit awkward

And some positives - I really liked how each star has a different world music setting with different vibes and instruments and facts, and I enjoyed jamming along at the end of each planet. Thanks for the demo!
Thanks for the nice feedback.
The text you catched is because we changed the names of the planets and forgot to rename them correctly. Thanks for catching that.
The yellow and red colors when finishing the planets was a bug ... and will be fixed. That is not because you didn't solve the planet correctly :)
And input should also for sure be improved.
Thanks a lot for the kind words and feedback :)
76561199052879653  [developer] Jun 15, 2022 @ 1:03am 
Originally posted by z-Tau:
Hi there, I'm having trouble running the demo. All I see is a white screen and a circular mouse pointer, that's it. No audio or anything else, but the steam overlay works. Thanks for any help!
Hi,
Could you let us know which computer you a running the game on, so we can try to solve this problem. Really sorry to hear.
The game should start with a square where you have to drag a red dot around in a square to start the game. If you could let us know what system you are running on it would be a super great help. Thanks :)
76561199052879653  [developer] Jun 15, 2022 @ 1:06am 
Originally posted by Quietest:
Quitting the demo was definitely a challenge, since there doesn't seem to be a menu. But I assume you folks will get that sorted for the release.

More pressingly for me - I'm really uncomfortable having to record a track at the end of the level before continuing. I'm a big puzzle fan, but I'm not musically inclined AT ALL and I don't enjoy putting my own ruinous touches on the nice sounds the level makes on its own. Please let us skip the part where we record our own inputs.

Otherwise, absolutely love the game- seems very promising, adore the educational notes about the music origin, adore the musical feedback on the puzzles and the tactile elements. Definitely picking this one up.
Thanks for your feedback.
We actually took this feedback now and made a "do you want to jam or skip" button in the game, so you don't have to jam if you just want to puzzle. So in the final game this will be possible :)
And thanks a lot for the kind words
1fox Oct 7, 2022 @ 1:19pm 
Needs a bit of polish tbh. menu-elements overlaying or not working correctly, these "lags" of the line when going through portals, stuff like that. Otherwise super solid ideas, puzzles and charm ^^
Flint Webber Mar 2, 2023 @ 5:01am 
When I solve a side of the planet, is it supposed to make a beat? for it's staying silent on my end.
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