Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Okay I tried it myself, and it didn't work, kind of expected that. I got about a 50% drop rate on resin, so you might have gotten unlucky, but if the RNG is huge the "new energy solution" might cost more than it helps.
The campfire seems to last forever, though, so that's something
But that's good to know about campfires -- I was wondering whether they would be worth building.
I agree, and the energy gained from the roasted chestnuts is...pretty low. But it *is* another option, which is always nice.
I'll caveat that "forever" probably means "a season". I haven't gotten to that point yet.
Lol. Thanks for the caveat on the campfire longevity. Still, a season for one torch is a decent trade I think, although I haven't been able to able roast chestnuts yet so I may change my mind.