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Apart from that my favourite are the gradation glasses. I don't mind the short ones like the clock and the spider, they are just over too quickly for my taste.
In the main game I loved the drawers where everything had a set place, maybe you could make a new one for a special Daily like the Christmas ones? :D
The lobster claw (crab claw?) is the symbol for a symmetry puzzle
Are you talking about the symmetry Daily still? Cause I wrote this a few days ago, and my latest Daily now today was a snowflake one.
IF you were thinking about the symmetry daily's, the devs have given pretty detailed advice on that on here (I don't recall exactly which thread(s), but should pop up in a Forum search).
The short version is:
- any single items: place under each other in the middle of the frame (think a vertical "middle line") No prefixed positions, as long as they are placed somewhere on the middle line. And not touching each other.
- all items that appear twice (mirror images) : place in mirrored positions each side of the middle line (middle vertically). No prefixed positions, you can place them anywhere you want to, as long as mirror pairs are placed in mirror positions on each side.
- items must not touch each other
If you look closely you can see when the mirror placements work - as they will usually give a tiny jump to snap into that place. AND any items that aren't "accepted" are slightly greyer, while the "accepted" ones are whiter/clearer in colour. Usually it just takes a small adjustment to get the placements accepted as symmetrical if at first they don't quite mirror each other.
And you can also use the symmetrically patterened wood-grain background in the frame, to gauge if you've placed paired items symmetrically or not.
Hope that helps! Good luck with the puzzles :-)