Muck
This game is a little bit harder.
I think the game needs more repairs but the most annoying is the difficulty think.

For example, in the easy mode, is like medium, and for gamer is overloaded.

In easy mode, maybe you can finish the game, but still harder.

In gamer mode, aaa, kind a joke I think. The game in this mode becomes with time more harder, and more frustrating. For example, monsters stay on the map, and their powers are too much, two hits, you die. Can even mine or eat, or open the inventory peacefully. If it was a system that doesn't allow monsters to enter in your house until the next day, will be great, and also few of them despawn.

And a lobby list will be ok.

What do you think about the difficulty? To harder even in easy mode? I mean it represents a challenge to finish the game in the hardest way, but is kind a lot over opped, like when you open the inv and someone is doing /kill.
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Cheese_Slope Jul 12, 2021 @ 3:58pm 
This game is designed to be hard. But easy mode is actually easy once you learn strategies to the game. I would agree that gamer mode is really hard, but it definitely should not be removed because I like the challenge.

Also, I still don't get the point of building bases. Waste of time and wood since enemies will destroy it (and you will probably end up accidentally destroying it while trying to fight off mobs.)
Gabrol Jul 12, 2021 @ 4:03pm 
every roguelike I know of is hard even on easy difficulty

the point of roguelikes is playing and restarting many times
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Date Posted: Jul 12, 2021 @ 3:28pm
Posts: 2