Master of Magic

Master of Magic

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ScramJet Dec 15, 2022 @ 10:16am
Engineers question
Is there a way to set engineers to build a road to a destination or do you have to manually build on each hex? I tried selecting build road and right-clicking a destination, but that just moved the unit there.
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Showing 1-15 of 25 comments
halfwit72 Dec 15, 2022 @ 10:45am 
A feature I'm missing as well..
jephrey64 Dec 15, 2022 @ 11:17am 
Yes,it would be nice. The old Mom had it, in a primitive way.
hairyblue Dec 17, 2022 @ 12:55pm 
I just got my first Engineer group. They are building a road now. I too wish there was an way to have an Auto road build or build road from this city to that one.
Morgian Dec 17, 2022 @ 1:03pm 
I have not seen a function that would queue a whole road.

But I am not much fond of the roads anyway. By the time I move on my opponents my engineers haven't even covered half of my cities. In this case, about half of Myrran is settled by me, and by the time I have roads they have no meaning (maybe draconian engineers are slower, too). If I haven't a working road network (like covering 80% of my cities) halfway in the game, there is little use in making one.
I would like engineers to build roads faster, if possible. Or a summoned roadbuilder, who is reasonably fast.
eddieballgame Dec 17, 2022 @ 1:35pm 
One hex at a time & I do find them beneficial.
Looking to see if their build time can be sped up, but it appears to be hardcoded...anyone?
Neuromantica Dec 17, 2022 @ 1:49pm 
stack a few engineers and let them build together.
each engineer added it will double the speed.

Also you can speed them up, by enchanting them with the Endurance Spell. It should double the Construction ability as well.
grune Dec 17, 2022 @ 2:15pm 
i think u can get em to build the whole road but no idea how
eddieballgame Dec 17, 2022 @ 3:38pm 
Originally posted by Neuromantica:
stack a few engineers and let them build together.
each engineer added it will double the speed.

Also you can speed them up, by enchanting them with the Endurance Spell. It should double the Construction ability as well.

Good stuff, thank you Neuromantica.
CaBhaal Dec 17, 2022 @ 6:14pm 
You also get a gold bonus based on the size and quality of cities connected together by your roads. Mouse hover over your Gold on the top status bar and you will see in the breakdown as "Road Network - Income."

In my first game, I had it up to 300+ gold per turn from my roads.
Last edited by CaBhaal; Dec 17, 2022 @ 6:15pm
eddieballgame Dec 17, 2022 @ 6:47pm 
Originally posted by CaBhaal:
You also get a gold bonus based on the size and quality of cities connected together by your roads. Mouse hover over your Gold on the top status bar and you will see in the breakdown as "Road Network - Income."

In my first game, I had it up to 300+ gold per turn from my roads.

Yes, that & movement are what make roads very viable.
Kurio Dec 19, 2022 @ 8:11am 
is there a way to enable autoroads?
Dragon Dec 19, 2022 @ 8:31am 
My engineers options are all greyed out. I can't build a road. Is there a tech that needs researched?
easytarget Dec 19, 2022 @ 9:10am 
Originally posted by Kurio:
is there a way to enable autoroads?
Not that I know of.

Originally posted by Dragon:
My engineers options are all greyed out. I can't build a road. Is there a tech that needs researched?

Just a guess gut is it possible they're on a hex that's already got a road built or maybe on one that doesn't support a road being built?

As an example it's very hard to tell when a road already exists on forest hexes so I'll often tell an engineer to build on where they've already done it. Visually imho this should be updated so you can more easily see the road.

And even though this isn't on point, I also think the default of moving every single unit out of a city is silly. At the very least it should have a pop up asking me who I want to leave since I obviously do not want the units I previously specifically commanded to garrison the place walking out the door with the settler I just built and ordered to leave (but who then took the entire freaking army with them).
ScramJet Dec 19, 2022 @ 9:49am 
Originally posted by Neuromantica:
stack a few engineers and let them build together.
each engineer added it will double the speed.

Also you can speed them up, by enchanting them with the Endurance Spell. It should double the Construction ability as well.

Yes, thank you! I didn't think of that. Is it documented anywhere?
Nate Dec 20, 2022 @ 4:02pm 
Old MoM had the feature with stacked engineers. I tried it with this MoM and it didn't seem to work.

I was also trying to see if Engineers from the different races built faster or slower. Dwarfs being best and so on. They all seem to take the same number of turns per tile type.
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Date Posted: Dec 15, 2022 @ 10:16am
Posts: 25