Star Trek: Infinite

Star Trek: Infinite

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Ad'Nar Oct 12, 2023 @ 10:42am
Why am I colonizing Denobula and Risa?
Is this game just early access without saying its early access or did I miss a conversation?
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Showing 31-45 of 68 comments
Salex Oct 12, 2023 @ 2:30pm 
Originally posted by jnpoint:
Can it have something to do with the timeline? I do not know much about Star Trek story, but love the TV-series.
There should be Risans and Denobulans living on those planets.
Ad'Nar Oct 12, 2023 @ 2:31pm 
Originally posted by Thane_Ragnar:
Originally posted by Ad'Nar:

Ummm, I am the OP. Not really bashing them, its just a fact about how they do things.

Oh true, I just read your post not your Name, my apology. But anyway, this PDX bashing felt a bit out of place in this Thread.
NP, We were talking about how it felt like a early access and thats what lead to my comment.
Arsene Lupin Oct 12, 2023 @ 2:59pm 
Pretty much ever Grand Strategy game I've bought at launch felt like early access -- even Stellaris, which launched in a very rough state (I'd say it took until 1.5 to really come into its own) that most folks were willing to forgive because there was no other game like it, Paradox had built up a lot of trust for post-launch support dramatically improving their games, and they could see how much potential was there.

I kind of worry that so many GS fans seem to expect new games to launch with the same level of quality as years-old games with dozens of major, substantive patches and DLC. If you're going to buy a strategy game at launch, expect there to be a lot of issues -- that's part and parcel of the genre.

Originally posted by Lufian:
I know some who can do it

I can't even imagine it, based on existing games. Someday I'd love to see a game that actually made that viable -- where you could have planetary governor AIs who you could reliably leave to provincial governor AIs, allowing you to focus on the more interesting big-picture stuff instead of being forced into an endless cycle of minute micromanagement.

Pretty much every grand start I've ever played winds up losing my interest in the late-game because so much of my time is wasted with tedious micromanagement.
Unchangeling Oct 12, 2023 @ 3:06pm 
Originally posted by Druark:
You can even end up with the same named characters with slightly different names multiple times. E.g. with Riker in the Federation.
not to derail the thread, but are you sure that one is a bug? there IS a duplicate Riker in the Star Trek universe...
Syn Oct 12, 2023 @ 5:04pm 
Originally posted by Salex:
Originally posted by jnpoint:
Can it have something to do with the timeline? I do not know much about Star Trek story, but love the TV-series.
There should be Risans and Denobulans living on those planets.

Maybe the Valakians finally got their revenge on Dr. Phlox..
Sole Survivor Oct 12, 2023 @ 5:25pm 
Originally posted by Lord-Zereous:
i would assume there going to move it away from Stellaris as time passes as they polish it with patch and DLC too right?
This cannot be answered as they aren't developed by the same people.
ST:I = developed by Nimble Giant Published by paradox
Stellaris=Paradox dev studio Published by paradox.
Salex Oct 12, 2023 @ 8:11pm 
Originally posted by Brachra:
Originally posted by Lord-Zereous:
i would assume there going to move it away from Stellaris as time passes as they polish it with patch and DLC too right?
This cannot be answered as they aren't developed by the same people.
ST:I = developed by Nimble Giant Published by paradox
Stellaris=Paradox dev studio Published by paradox.
I will repeat what i said. I think the devs are not well versed in Star Trek lore which to me a giant red flag. So the Risans and the Denobulans don't exists or miraculously appear later ?
Last edited by Salex; Oct 12, 2023 @ 8:11pm
Astax Oct 12, 2023 @ 8:42pm 
I am having a blast so far. I need to get comfortable to play it at faster speeds cause game takes a long time and snail pace. Yes there are some creative licenses granted for streamline sake, but I do like it so far. It is what I envisioned it would be.
TehJumpingJawa Oct 12, 2023 @ 8:45pm 
Originally posted by frog:
if every UFP planet was colonised at game start do you know how much micro you would have, you'd spend hours before you even unpause...

.... and that is why Stellaris was a bad choice upon which to build a Star Trek themed spin-off.

Stellaris is nothing but micro.
Cannibal Holiday Oct 12, 2023 @ 9:06pm 
It's because the game starts with the Khitomer Massacre.
Risa didn't become a Federation planet until afterward.
Thane_Ragnar Oct 12, 2023 @ 9:10pm 
Originally posted by Cannibal Holiday:
It's because the game starts with the Khitomer Massacre.
Risa didn't become a Federation planet until afterward.

Not really, Risa became a Member in 2249. The Khitomer massacre was in 2346.
Originally posted by Thane_Ragnar:
Originally posted by Cannibal Holiday:
It's because the game starts with the Khitomer Massacre.
Risa didn't become a Federation planet until afterward.

Not really, Risa became a Member in 2249. The Khitomer massacre was in 2346.
Denobula became a member like around 2150
Thane_Ragnar Oct 12, 2023 @ 9:30pm 
Originally posted by Carlos Spicywiener:
Originally posted by Thane_Ragnar:

Not really, Risa became a Member in 2249. The Khitomer massacre was in 2346.
Denobula became a member like around 2150

Yes, and New Xindus became a member in 2311 .. so what do you try to point out?
Originally posted by Thane_Ragnar:
Originally posted by Carlos Spicywiener:
Denobula became a member like around 2150

Yes, and New Xindus became a member in 2311 .. so what do you try to point out?
That Denobula was a member at around 2150 so It would already have been colonized at game start. Did I miss something?
horrid74 Oct 12, 2023 @ 9:34pm 
They are a bit soft on their Trek history. I'm betting on TNG/DS9 fans as their team, hence the inclusion of Cardassia. While they neglected to diversify populations (Risians/Denoubulans) they still have included both planets as part of the Federation. While that's achieved by classifying these territories as outposts with little in the way of development that still suits the asymmetric requirement for a multiplayer game.

A resort world like Risa isn't going to be an industrial center, or notable in much other than it's nature as a paradise/Gaia M class (an that was defined), or tourist destination at the onset of the campaign if the game addressed that kind of economy. Looking at the "shorthand" they used I accept it as a game requirement more than a basis for determining complete ignorance.

I'd like to think I know a little about Trek and I'm well aware of the "emptiness" of the game at this point. I expected that. Realistically, anyone who purchased a Klauswitz engine game from Paradox should have seen it coming. Stellaris itself, Crusader Kings, EU, HoI, Victoria all go this way.

I expected to be underwhelmed at the onset. My expectation is that the game will have a comparable trajectory /roadmap to the others where flesh will be added to the bones over time.

For now I'm playing around with the basics and my critical concern is that the "skeleton" works on release. In this regard no issues. No glitches on my end, a clean start on the tutorial in spite of what I'd been reading on the forums.
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Date Posted: Oct 12, 2023 @ 10:42am
Posts: 68