Star Trek: Infinite

Star Trek: Infinite

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barracuda922 Oct 17, 2023 @ 7:41pm
War is a bit silly?
declare war by selecting 3 of there systems then when there captured, the war is over? thats stupid, I want to wipe out the entire enemy, not take 3 systems, wait 10 years, then do it again..................
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Showing 1-15 of 18 comments
Dalwin Oct 18, 2023 @ 12:43am 
It is not that kind of game. Even in Stellaris large empires have to be taken down piecemeal in a series of wars. The Trek atmosphere makes that sort of rampant conquest even more out of character.

It what it is (not stupid), though perhaps not to your taste.
Last edited by Dalwin; Oct 18, 2023 @ 12:43am
Mikado Oct 18, 2023 @ 12:49am 
Originally posted by Dalwin:
It is not that kind of game. Even in Stellaris large empires have to be taken down piecemeal in a series of wars. The Trek atmosphere makes that sort of rampant conquest even more out of character.

It what it is (not stupid), though perhaps not to your taste.

It is definitely not out of character for Star Trek. The Dominion War, The Klingon War are examples of Total War, The Borg incursion too. The Goal was total and complete conquest and it should be some sort of Crisis Level Event you can build towards for going along a particular path to enable the ability to make a total claim/war aim on all territories of a targeted empire.
Jonjoe (Thore) Oct 18, 2023 @ 1:34am 
Originally posted by barracuda922:
declare war by selecting 3 of there systems then when there captured, the war is over? thats stupid, I want to wipe out the entire enemy, not take 3 systems, wait 10 years, then do it again..................

I agree it's completely stupid and one of the primary complaints I've gotten from friends, that along with the very very thin ST skin.... ships in wrong order, no race correct weapons, empire attitudes wrong and loads of little things such as buttons that haven't been changed from stelaris like "emergency FTL jump - Jumps to"
stat💀 Oct 18, 2023 @ 1:41am 
Originally posted by Mikado:
Originally posted by Dalwin:
It is not that kind of game. Even in Stellaris large empires have to be taken down piecemeal in a series of wars. The Trek atmosphere makes that sort of rampant conquest even more out of character.

It what it is (not stupid), though perhaps not to your taste.

It is definitely not out of character for Star Trek. The Dominion War, The Klingon War are examples of Total War, The Borg incursion too. The Goal was total and complete conquest and it should be some sort of Crisis Level Event you can build towards for going along a particular path to enable the ability to make a total claim/war aim on all territories of a targeted empire.

Yeah for sure - went Klingon with the sole intent of declaring constant war on everyone - I assumed war activities for the Klingon would be as beneficial as diplomacy activities for the federation or covert activities as the Romulan or oppression tactics as the Cardassians but seems like it's the same for all including allowing Klingons to sue for peace :(
Aranador Oct 18, 2023 @ 2:02am 
I know you want to utterly destroy all traces of those dastardy aliens, but apparently the billions of people of your empire draw the line a bit sooner than you do.
Soccer Oct 18, 2023 @ 5:56am 
Originally posted by barracuda922:
declare war by selecting 3 of there systems then when there captured, the war is over? thats stupid, I want to wipe out the entire enemy, not take 3 systems, wait 10 years, then do it again..................

If you want to wipe out everything, the classic Real-time strategy games, like Starcraft, Warcraft, Star Trek Armada, is where its done. There its about combat.

ST: Infinite 4X is about the entire empire, with ressearch, coloinizng, trade treaties etc.

Its simply a game that is more realistic in that regard. Both in real life and in the trek shows, usually wars are limited.

The romulan-federation war creating the neutral zone, instead of anyone ever conquered romulus or earth.
Cardassian-Federation war was only for a time and then a peace, creating the demilitarized zone.
Klingons and romulans still alive, even after multiple wars and multiple alliances, alternating.
Last edited by Soccer; Oct 18, 2023 @ 5:57am
phily Oct 18, 2023 @ 6:01am 
Originally posted by Mikado:
Originally posted by Dalwin:
It is not that kind of game. Even in Stellaris large empires have to be taken down piecemeal in a series of wars. The Trek atmosphere makes that sort of rampant conquest even more out of character.

It what it is (not stupid), though perhaps not to your taste.

It is definitely not out of character for Star Trek. The Dominion War, The Klingon War are examples of Total War, The Borg incursion too. The Goal was total and complete conquest and it should be some sort of Crisis Level Event you can build towards for going along a particular path to enable the ability to make a total claim/war aim on all territories of a targeted empire.

The Dominion Wars in Star Trek last two or three years with little to no territory gain or loss, ultimately ending with the Cardassians independent of the Dominion. The Romulans and Klingons didn't even gain territory that we know of.
jack_zjs Oct 18, 2023 @ 10:45am 
My feeling is that winning a war is too easy in this game. Al powers do not really build up their military and I play on a middle-level difficulty game.
Gray Death Oct 18, 2023 @ 12:41pm 
Originally posted by Dalwin:
The Trek atmosphere makes that sort of rampant conquest even more out of character.
Forgot about the dominion war?
barracuda922 Oct 18, 2023 @ 1:21pm 
just find it frustrating having to take 3 systems at a time, then waiting 10 years to do it again, need someone to make a mod where war lasts until all planets are conquered
-=EDF=- Kouta Seto Oct 18, 2023 @ 11:31pm 
Originally posted by Dalwin:
It is not that kind of game. Even in Stellaris large empires have to be taken down piecemeal in a series of wars. The Trek atmosphere makes that sort of rampant conquest even more out of character.

It what it is (not stupid), though perhaps not to your taste.


1. Its star trek FFS not Stellaris... in Trek what happened? wait... Cardassians lost a MASSIVE PORTION of their empire to the Klingons
2. Orions get WIPED OUT COMPLETLY and INTEGRATED into the Klingon empire later on (and their not small by any means!)
3. Fed basicaly doesnt anex via conquest, thou they basicaly Integrate waaaay larger stuff throughout history than this game and stellaris allow us to do (later on the Klingons get into the federation FFS!)

Sooooo no. This game doesnt allow it only because the dev's are a ♥♥♥♥♥♥ 4th party subcontractor that did a ♥♥♥♥ job on that IP and i HOPE paradox is aware of this!
corestandeven Oct 20, 2023 @ 12:31am 
If you own and play Stellaris then I'm not sure why people are shocked about this? It was obvious for months STI was going to have exactly the same space combat and warfare mechanics as Stellaris. There is a thread elsewhere in this forum that covers the ridiculous situation where you join a war as an ally, you completely overrun the enemy, destroy all their fleets, take over every system. the enemy cannot even produce any new ships, but you cannot declare victory as your ally needs to. Then when, or if (!), he finally does, you may get a couple of systems despite absolutely conquering them. Compared to many other 4X games it is absolutely bonkers and frustrating.

If you haven't played Stellaris before, then I sympathise. Sadly you are playing a game whose warfare mechanics haven't changed or been improved significantly since 2016. The devs were obviously too lazy to try and improve on this, or do anything different, and I doubt this will ever be changed.
IndianaJones Oct 20, 2023 @ 12:44am 
Originally posted by barracuda922:
declare war by selecting 3 of there systems then when there captured, the war is over? thats stupid, I want to wipe out the entire enemy, not take 3 systems, wait 10 years, then do it again..................

Be happy, playing as Federation you are not allowed to take over any systems. And there is no replacement mechanic for combat that could make you busy and make this game worth playing for hours.
Elunamar Oct 20, 2023 @ 12:49am 
I would say just wait until you can play as the Borg Collective. Then you can indulge in assimilating the known galaxy.
IndianaJones Oct 20, 2023 @ 1:11am 
Originally posted by Elunamar:
I would say just wait until you can play as the Borg Collective. Then you can indulge in assimilating the known galaxy.

Combat is one of main traits in 4x games. And they simply dumped combat and reduced its importance to minimum. Not everyone is familiar with Stellaris and knew what to expect, you know there are different games which people are playing.

For Federation limiting somewhat combat make sense, but then they should excel in something else and have unique feel and playstyle. But they don't because the game is shallow.

Also, it does not really make sense to make Federation as pacifists, since there was a Federation-Klingon War and this is a game, so the gameplay and its replayability should be a focus here. Especially since this game was advertised as 'make your own Star Trek story' with alternate routes. So players should be able to lead they empire the way they want, in political and diplomacy manner they want. Of course major traits for each faction would play a role here as well, but locking the choice and not implementing any other mechanic is just lazy approach.
Last edited by IndianaJones; Oct 20, 2023 @ 1:28am
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Date Posted: Oct 17, 2023 @ 7:41pm
Posts: 18