Star Trek: Infinite

Star Trek: Infinite

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Naustghoul Jun 21, 2023 @ 5:28am
Clausewitz engine?
If that is the case (and all images appear to make it so... I felt bad after typing that.) then this will be a non starter from the gate. That engine is a bane to end game stellaris and it would kill this as well.
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Shockwave 006 Jun 21, 2023 @ 1:10pm 
Yes look at the system requirements, exactly the same as Stellaris; 2016 game engine
Druark Jun 22, 2023 @ 4:27am 
It's crazy they've still not set aside any time to upgrade this game engine, it's used for literally all of their games, including stuff that came out last year.

It's reaching the point where it isn't gonna be fit for purpose soon as people expect higher res textures and effects than they did almost 8 years ago. Stellaris for example, if you zoom in to the ships, has hilariously low-res textures.
Shockwave 006 Jun 22, 2023 @ 10:36am 
Paradox is so cheap… and with all that dlc money they make..
Last edited by Shockwave 006; Jun 22, 2023 @ 12:30pm
Who said the engine wont be updated? Look at starfield. I thought they needed to retire the creation engine but sure enough, she looks fatastic at 60fps
Larkis Jun 23, 2023 @ 12:58am 
Originally posted by Naustghoul:
If that is the case (and all images appear to make it so... I felt bad after typing that.) then this will be a non starter from the gate. That engine is a bane to end game stellaris and it would kill this as well.

As far i can tell the map seems a lot smaller and fleets also smaller, so maybe the endgame is a lot smaller and more capable fo the engines.
Naustghoul Jun 23, 2023 @ 6:19am 
Huh... so more money to a company to have them use an old engine that is not optimized for multi-threading or 64 bit processors. AND the scope is less than the game the engine was originally made for.

Does anyone else see how bonkers this idea is?
Druark Jun 23, 2023 @ 8:11am 
Originally posted by Carlos Spicywiener:
Who said the engine wont be updated? Look at starfield. I thought they needed to retire the creation engine but sure enough, she looks fatastic at 60fps
It won't be. Upgrading a game engine takes years. See Unreal 5 or your own example of the Creation engine. That took years and years to update to where it is now. Starfield was not created in 2 years.

Meanwhile, this Star Trek reskin has not been in development nearly half as long. They simply have not had the time to properly update things. Software development is a slow process, especially when you're updating old systems and trying not to break things.
polysyllabist Jun 25, 2023 @ 1:48pm 
Yes the engine has issues, but it also makes producing a game like this cheaper and faster because it's established. The quirks are known, meaning from the onset they know what they can do, what they can't, and be hyper effective at fulfilling their design intent.

Stellaris has to build on the previous. This gets to basically do a space 4x 'do over' and start from scratch on what makes it in and how and I'm curious to see what they do with it.
Baiganx Jun 25, 2023 @ 6:40pm 
Yeah, this looks less like a game and more like a Stellaris Mod.
Buttwheat Oct 30, 2023 @ 2:09pm 
darn, thanks for the heads up. Stellaris is great but im not going to get a second game that lags despite using only 20% of my cpu
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Date Posted: Jun 21, 2023 @ 5:28am
Posts: 10