Black One Blood Brothers

Black One Blood Brothers

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 This topic has been pinned, so it's probably important
Helios Studio  [developer] Jan 11, 2022 @ 7:50am
Report bugs
Use this post to report any bug spotted. Cheers
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Showing 1-15 of 442 comments
Agent Orion Jan 11, 2022 @ 10:51am 
Tutorial: can't seem to figure out how to get past the [Up Arrow Key] to walk/run prompt.
Helios Studio  [developer] Jan 11, 2022 @ 11:03am 
Left Shift ;)
Hatchetforce Jan 11, 2022 @ 11:23am 
This isn't a bug per se. But with reload animations there is no need to strike the bolt catch release when the bolt isn't locked to the rear. When there is at least one round remaining (it is chambered) just drop or remove the mag, insert another, tap up to fully seat the mag and you are done. On that note there should also be no audio cue of a bolt sliding forward and chambering a round when the bolt wasn't back.
Stardog765 Jan 11, 2022 @ 11:29am 
Intro movie seems really bugged and stuttering badly.
Hopefully there is a way to skip that all together.

Just checking the game out so that is as far as I got before I quit out to see if there was a solution.
Helios Studio  [developer] Jan 11, 2022 @ 12:23pm 
Stardog, just left click to skip the intro ;)
Helios Studio  [developer] Jan 11, 2022 @ 12:26pm 
Hi Hatchetforce, yes weapons animations need to be improved. all weapons will be improve in the future. There are early animations.
ShadowDoggie Jan 11, 2022 @ 2:31pm 
When post processing is NOT on low, the holo sight reticle, jitters like crazy when moving your camera when in ADS mode. Tested it in low pp setting and then its gone (how it should be).

So this is caused by something in the pp settings in your game engine.

Other then that the game is fricking awesome!
Last edited by ShadowDoggie; Jan 11, 2022 @ 2:41pm
Stardog765 Jan 11, 2022 @ 2:47pm 
Originally posted by Sh4d0wDog:
When post processing is NOT on low, the holo sight reticle, jitters like crazy when moving your camera when in ADS mode. Tested it in low pp setting and then its gone (how it should be).

So this is caused by something in the pp settings in your game engine.

Other then that the game is fricking awesome!

Man I was wondering what was causing that! Thank you!
ShadowDoggie Jan 11, 2022 @ 2:50pm 
Originally posted by Stardog765:
Originally posted by Sh4d0wDog:
When post processing is NOT on low, the holo sight reticle, jitters like crazy when moving your camera when in ADS mode. Tested it in low pp setting and then its gone (how it should be).

So this is caused by something in the pp settings in your game engine.

Other then that the game is fricking awesome!

Man I was wondering what was causing that! Thank you!
np man! post processing can be an issue with many games. especially indie games lately.
pemix28 Jan 11, 2022 @ 9:51pm 
In the planning mode tutorial is really difficult to follow the instructions as there is no indicator of where is the button to press. If there could be a blinking, focus on animation or something, it would be amazing.
The "order a unit to follow the squad lead" indication is completed by telling the unit to "hold position if no orders are given", the only other option being "return to formation if no orders are given". It's not clear what the tutorial is asking you to do if the button doesn't say it like that.
MVolkovin Jan 12, 2022 @ 1:39am 
You might be aware, but you've got issues with AI teleporting out of bounds and odd clipping issues. Specifically, on the Airport map, I had one AI member clip out of bounds past the fencing next to the hangers. Then, while I was moving forward, every single one of my AI teammates teleported/clipped out of bounds along with her. I had to throw a grenade and gank my entire squad in order to complete the mission. Also, not being able to shoot through gaps in the staircase is probably on your todo list, but just be aware that it's almost game-breaking in the airport map, as the player isn't sure what mesh he can and can't shoot through. Good luck with it, I'll report any more bugs I find here.
Helios Studio  [developer] Jan 12, 2022 @ 2:03am 
thanks you for your report, I will check that
Saeletra Jan 12, 2022 @ 2:07am 
Performance dips down when you aim down sight using a second scope or the binoculars when in the Desert Valley map (from 86 FPS to 30 FPS)
Last edited by Saeletra; Jan 12, 2022 @ 2:07am
Helios Studio  [developer] Jan 12, 2022 @ 2:10am 
hi Saeletra, what specs of your computer? do you have this issue on other maps
Saeletra Jan 12, 2022 @ 3:07am 
Originally posted by Helios Production:
hi Saeletra, what specs of your computer? do you have this issue on other maps

Specs are:

1650 SUPER
i7-8700
16 GB RAM DDR4

I play on 768p on my monitor so it shouldn't have dips like that. And no I only got this on Desert valley map
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