Cross Blitz

Cross Blitz

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DigitalHamster22  [developer] Mar 18, 2024 @ 7:07am
CROSS BLITZ [BETA BRANCH] NEW MAJOR UPDATE
Ahoy Blitzers!

Today, we are thrilled to introduce a Beta Branch for Cross Blitz! You can opt into this new branch today and try our next major update: A Perilous Pilfering.

What is the Cross Blitz Beta Branch?

The Cross Blitz Beta Branch is a version of the game that offers new content that is unavailable on the Public Branch.

Playing on the Beta Branch means you’ll experience brand-new content at a faster pace. This branch also allows us to collect your feedback on upcoming updates.

You may experience bugs, mistranslations, and other inconveniences on the Beta Branch. This is because builds pushed to this branch go through minimal QA testing to ensure more frequent updates.

How do I access the Beta Branch?

In your Steam Library,
  • Right-click on [Cross Blitz]
  • Click on [Properties…]
  • On the left-side menu, click on [Betas]
  • On the Drop Down menu on the right and select [Crossblitz_beta]
  • Click on [Opt into: Crossblitz_beta]

Feedback/Bugs on the Beta Branch
If you have feedback or would like to report a bug on the Beta Branch, please send everything on our official Discord[discord.gg] in the #beta-bug-report and #beta-feedback channels.

How will my save file be affected between the Beta & Public Branch?

The first time you opt into the Beta Branch, your save file from the Public Branch will be replicated. This means you'll be able to play on the Beta Branch from where you left off in the Public Branch!
From that point on, your Beta Branch save and Public Branch save will be completely separate. No progressions you make in one branch will affect the progress made in the other.

How do I go back to the Public Branch?

In your Steam Library,
  • Right-click on [Cross Blitz]
  • Click on [Properties…]
  • On the left-side menu, click on [Betas]
  • Click on the Drop Down menu on the right and select [None]

New Update: A Perilous Pilfering

New Features

FABLES

  • Quill Chapters 1-3 are now playable!
  • New Quests: Along with Quill, Redcroft and Violet’s Quest system has changed and includes new cards and relics. We've removed the need for dialogue choices and chapter resets, you'll be able to complete every side quest in one playthrough.
  • Map Changes: Maps have been updated to accommodate for the new quest system. This might cause issues when loading into certain maps that have been redone, we still need to test these scenarios more.
  • Enemy Updates: Many Fortune enemies across all Fables have been updated.

TUSK TALES

  • Reworked Gizmo's available recruit options and swapped out his relics + Blitz Burst.
  • Changes to Relic appearance rates.
  • Developer Note: The way the game handles relic appearance rate has been altered. In the past, the game would attempt to force the spawn of Elder Relics matching archetypes found in your deck. Now, all relics have individual modifiers to appearance rate to allow for more variety while still ensuring the player is shown options relevant to their deck.

Known Issues
  • Razor Sho will sometimes freeze for unknown reasons, we’re still looking into that.
  • Manor Vault Door Chapter 3 fight has some bugs within it, that may cause some issues.
  • We're still looking into and fixing some issues with the changed Fable maps and how that will affect where players spawn into.
  • The accolade "Negate 1 opponent spell. (0/1)" does not unlock after the Mana Diffuser card negates the opponent spell.
  • When entering the secret Room next to the Final Boss in chapter 3 of Redcroft's Fable, Path fails to appear to reach a battle tile and 2 chest tiles.
  • Blood Moon Skull cannot be equipped after obtaining it from the relic chest. It does not show up in your inventory.
Last edited by DigitalHamster22; Mar 18, 2024 @ 7:08am