MXGP 2021 - The Official Motocross Videogame

MXGP 2021 - The Official Motocross Videogame

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Fix Track Cutting?
For Supercross if you ♥♥♥♥ up and try to re-enter the track, it's no big deal and you just lose some time.

In this game, it feels like anything and everything that happens off the track = cutting, even though that's not at all what happens (99% of the time, at least). That's not mentioning the fact that the smallest, tiniest roller apparently counts for an obstacle, and if I'm trying to re-enter the track at 3 MI/HR, I'm apparently avoiding an obstacle.

Can, uh, Milestone PLEASE do something for the next MXGP that makes re-entering the track a lot more easy without having to lose more than just a little time? So frustrating having to deal with that.
Last edited by games on phone?; Feb 21, 2022 @ 6:43am
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Ghost Mar 11, 2022 @ 2:10am 
Just raced Lacapelle Marival for the first time and the out of bounds-resets are merciless. There are a few spots where your line can end up out of track for just a little bit and you get resetted, like after the first long left turn (from starting line), with the double bump downhill towards a tight right. My line makes me hit the bump just outside the track on right side and it resets me. Especially on this track it's seems to be too harsh. Most of the reset spots are not even in inside corners but on straights, so there's no cutting either.

I think "track cutting" could be fixed with a patch so no need to wait for the next game. I think it should also be made to be more forgiving in races, as you're not really setting any records in them and racing situations can simply force you out of track and the resets are really anti-immersive. Time attacks could keep the tighter reset boundaries.
games on phone? Mar 11, 2022 @ 8:02am 
Originally posted by Ghost:
Just raced Lacapelle Marival for the first time and the out of bounds-resets are merciless. There are a few spots where your line can end up out of track for just a little bit and you get resetted, like after the first long left turn (from starting line), with the double bump downhill towards a tight right. My line makes me hit the bump just outside the track on right side and it resets me. Especially on this track it's seems to be too harsh. Most of the reset spots are not even in inside corners but on straights, so there's no cutting either.

I think "track cutting" could be fixed with a patch so no need to wait for the next game. I think it should also be made to be more forgiving in races, as you're not really setting any records in them and racing situations can simply force you out of track and the resets are really anti-immersive. Time attacks could keep the tighter reset boundaries.

Track cutting is pretty brutal on most tracks. I think the first round in Russia is one of the more forgiving tracks because the rider himself can go out of bounds a bit further than normal without getting a reset. I'm mainly referring to these two points: the big roller on the right turn before the three table jumps on the far side of the track, and the first roller at the right turn at the beginning of the roller section. You can lean a bit more to the right on both jumps and maybe gain some time, but not too far. Regardless it's still difficult to do. (Forgive the long and probably vague descriptions, I honestly don't know the section numbers/names.)

The worst part is that the AI can lean further and safer than the player given the fact they're coded to know how far is too far. Whereas the player ♥♥♥♥♥ his pants if the rider leans any amount in either direction in fear of falling over.
Last edited by games on phone?; Mar 11, 2022 @ 8:09am
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