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I have played through the demo I'm wondering where they're going with that story is the princess really evil? What about the narrator?
with the rise of AI you will see an abundance of games with this style and this graphics in no time! ;-)
I don't know Ai programs I've tried for story telling tend to be repetitive and lose track of important information.
That aside, both Scarlet Hollow and Our Life sort of give text based interactive fiction vibes. If you look at what Choice of Games / Hosted Games have to offer, you'll see most of these games are literally structured like Scarlet Hollow is, in terms of choices and what not.
But the "downside" (well, that depends on the perspective), it's that these are literally chose your own adventure books, meaning there are no visuals at all. So it may also not be what you're looking for.
I've finished the Letter wasn't as good in choice based games as this one but it was an interesting game all the same.
• Disco Elysium
• I Was a Teenage Exocolonist
• Killer Frequency
• The Stanley Parable
Things without an emphasis on (or significant) branching but that you might still enjoy:
• Perfect Tides
• Night in the Woods
• Sally Face
• What Remains of Edith Finch
• Undertale
• Deltarune
• Hypnospace Outlaw
Though if you like VN's with multiple path's / choices.
- (Raging Loop, Steins;Gate, The Letter)
As for VN hybrids or other multi-path games.
(The Nonary Games and Zero-Time Dilemma)
As for the A.I. stuff, the glamour of it wears off quickly once you pretty much have to guide the whole story to keep it on track.
The only game with choises that matter and dramatically change story swould be "Fate Stay Night", cus it branches 3 times into absolutely different outcomes for tenths of hours each. But only 3 times and you need to trial and error a lot to find the "right ones". And there is anime series for it to watch, but it kinda hard to dig in without playing 100+ hours novell first.
Maybe you will like "The Quarry" and "Until Dawn" as well, they are almost movies with QTE elements and have a lot of ways to lose characters along the way.
Majority of good quality projects with branching choises are burried deep inside novell genre, i have no patience to read 50+ hours just to find out it's boring. You might like "Danganronpa" tho for it's mystery, but choises are linear.
Some people claim Disco Elysium is good, but it feels more like point and click adventure with "dice checks".